LIBPNG(3) - phpMan

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LIBPNG(3)                            Library Functions Manual                           LIBPNG(3)



NAME
       libpng - Portable Network Graphics (PNG) Reference Library 1.5.13

SYNOPSIS


       #include <png.h>



       png_uint_32 png_access_version_number (void);



       void png_benign_error (png_structp png_ptr, png_const_charp error);



       void png_build_grayscale_palette (int bit_depth, png_colorp palette);



       png_voidp png_calloc (png_structp png_ptr, png_alloc_size_t size);



       void png_chunk_benign_error (png_structp png_ptr, png_const_charp error);



       void png_chunk_error (png_structp png_ptr, png_const_charp error);



       void png_chunk_warning (png_structp png_ptr, png_const_charp message);



       void png_convert_from_struct_tm (png_timep ptime, struct tm FAR * ttime);



       void png_convert_from_time_t (png_timep ptime, time_t ttime);



       png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep ptime);



       png_infop png_create_info_struct (png_structp png_ptr);



       png_structp  png_create_read_struct  (png_const_charp  user_png_ver,  png_voidp error_ptr,
       png_error_ptr error_fn, png_error_ptr warn_fn);



       png_structp png_create_read_struct_2 (png_const_charp user_png_ver,  png_voidp  error_ptr,
       png_error_ptr  error_fn,  png_error_ptr  warn_fn,  png_voidp  mem_ptr, png_malloc_ptr mal-
       loc_fn, png_free_ptr free_fn);



       png_structp png_create_write_struct (png_const_charp  user_png_ver,  png_voidp  error_ptr,
       png_error_ptr error_fn, png_error_ptr warn_fn);



       png_structp  png_create_write_struct_2 (png_const_charp user_png_ver, png_voidp error_ptr,
       png_error_ptr error_fn, png_error_ptr  warn_fn,  png_voidp  mem_ptr,  png_malloc_ptr  mal-
       loc_fn, png_free_ptr free_fn);



       void  png_data_freer  (png_structp  png_ptr,  png_infop  info_ptr,  int freer, png_uint_32
       mask));



       void png_destroy_info_struct (png_structp png_ptr, png_infopp info_ptr_ptr);



       void   png_destroy_read_struct   (png_structpp   png_ptr_ptr,   png_infopp   info_ptr_ptr,
       png_infopp end_info_ptr_ptr);



       void png_destroy_write_struct (png_structpp png_ptr_ptr, png_infopp info_ptr_ptr);



       void png_err (png_structp png_ptr);



       void png_error (png_structp png_ptr, png_const_charp error);



       void png_free (png_structp png_ptr, png_voidp ptr);



       void png_free_chunk_list (png_structp png_ptr);



       void png_free_default (png_structp png_ptr, png_voidp ptr);



       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);



       png_byte png_get_bit_depth (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32  png_get_bKGD  (png_const_structp  png_ptr,  png_infop info_ptr, png_color_16p
       *background);



       png_byte png_get_channels (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32 png_get_cHRM  (png_const_structp  png_ptr,  png_const_infop  info_ptr,  double
       *white_x, double *white_y, double *red_x, double *red_y, double *green_x, double *green_y,
       double *blue_x, double *blue_y);



       png_uint_32  png_get_cHRM_fixed  (png_const_structp  png_ptr,  png_const_infop   info_ptr,
       png_uint_32  *white_x,  png_uint_32  *white_y,  png_uint_32  *red_x,  png_uint_32  *red_y,
       png_uint_32 *green_x, png_uint_32 *green_y, png_uint_32 *blue_x, png_uint_32 *blue_y);



       png_uint_32 png_get_cHRM_XYZ (png_structp png_ptr,

       png_const_infop info_ptr, double *red_X, double *red_Y, double *red_Z,

       double *green_X, double *green_Y, double *green_Z, double *blue_X,

       double *blue_Y, double *blue_Z);



       png_uint_32  png_get_cHRM_XYZ_fixed  (png_structp   png_ptr,   png_const_infop   info_ptr,
       png_fixed_point   *int_red_X,   png_fixed_point  *int_red_Y,  png_fixed_point  *int_red_Z,
       png_fixed_point *int_green_X, png_fixed_point *int_green_Y, png_fixed_point  *int_green_Z,
       png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y, png_fixed_point *int_blue_Z);



       png_uint_32 png_get_chunk_cache_max (png_const_structp png_ptr);



       png_alloc_size_t png_get_chunk_malloc_max (png_const_structp png_ptr);



       png_byte png_get_color_type (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32 png_get_compression_buffer_size (png_const_structp png_ptr);



       png_byte png_get_compression_type (png_const_structp png_ptr, png_const_infop info_ptr);



       png_byte png_get_copyright (png_const_structp png_ptr);



       png_uint_32 png_get_current_row_number (png_const_structp);



       png_byte png_get_current_pass_number (png_const_structp);



       png_voidp png_get_error_ptr (png_const_structp png_ptr);



       png_byte png_get_filter_type (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32  png_get_gAMA  (png_const_structp  png_ptr,  png_const_infop  info_ptr, double
       *file_gamma);



       png_uint_32  png_get_gAMA_fixed  (png_const_structp  png_ptr,  png_const_infop   info_ptr,
       png_uint_32 *int_file_gamma);



       png_byte png_get_header_ver (png_const_structp png_ptr);



       png_byte png_get_header_version (png_const_structp png_ptr);



       png_uint_32    png_get_hIST    (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_uint_16p *hist);



       png_uint_32 png_get_iCCP (png_const_structp png_ptr, png_const_infop info_ptr,  png_charpp
       name, int *compression_type, png_bytepp profile, png_uint_32 *proflen);



       png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop info_ptr, png_uint_32 *width,
       png_uint_32 *height, int *bit_depth, int *color_type, int *interlace_type,  int  *compres-
       sion_type, int *filter_type);



       png_uint_32 png_get_image_height (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32 png_get_image_width (png_const_structp png_ptr, png_const_infop info_ptr);



       png_int_32 png_get_int_32 (png_bytep buf);



       png_byte png_get_interlace_type (png_const_structp png_ptr, png_const_infop info_ptr);



       png_const_bytep png_get_io_chunk_name (png_structp png_ptr);



       png_uint_32 png_get_io_chunk_type (png_const_structp png_ptr);



       png_voidp png_get_io_ptr (png_structp png_ptr);



       png_uint_32 png_get_io_state (png_structp png_ptr);



       png_byte png_get_libpng_ver (png_const_structp png_ptr);



       png_voidp png_get_mem_ptr (png_const_structp png_ptr);



       png_uint_32 png_get_oFFs (png_const_structp png_ptr, png_const_infop info_ptr, png_uint_32
       *offset_x, png_uint_32 *offset_y, int *unit_type);



       png_uint_32 png_get_pCAL (png_const_structp png_ptr, png_const_infop  info_ptr,  png_charp
       *purpose,  png_int_32  *X0,  png_int_32  *X1,  int  *type, int *nparams, png_charp *units,
       png_charpp *params);



       png_uint_32 png_get_pHYs (png_const_structp png_ptr, png_const_infop info_ptr, png_uint_32
       *res_x, png_uint_32 *res_y, int *unit_type);



       float png_get_pixel_aspect_ratio (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32   png_get_pHYs_dpi   (png_const_structp   png_ptr,  png_const_infop  info_ptr,
       png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);



       png_fixed_point     png_get_pixel_aspect_ratio_fixed      (png_const_structp      png_ptr,
       png_const_infop info_ptr);



       png_uint_32 png_get_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32    png_get_pixels_per_meter    (png_const_structp   png_ptr,   png_const_infop
       info_ptr);



       png_voidp png_get_progressive_ptr (png_const_structp png_ptr);



       png_uint_32 png_get_PLTE (png_const_structp png_ptr, png_const_infop info_ptr,  png_colorp
       *palette, int *num_palette);



       png_byte png_get_rgb_to_gray_status (png_const_structp png_ptr)

       png_uint_32 png_get_rowbytes (png_const_structp png_ptr, png_const_infop info_ptr);



       png_bytepp png_get_rows (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32  png_get_sBIT  (png_const_structp  png_ptr,  png_infop  info_ptr, png_color_8p
       *sig_bit);



       void png_get_sCAL (png_const_structp png_ptr, png_const_infop info_ptr, int* unit, double*
       width, double* height);



       void  png_get_sCAL_fixed  (png_const_structp png_ptr, png_const_infop info_ptr, int* unit,
       png_fixed_pointp width, png_fixed_pointp height);



       void png_get_sCAL_s  (png_const_structp  png_ptr,  png_const_infop  info_ptr,  int*  unit,
       png_charpp width, png_charpp height);



       png_bytep png_get_signature (png_const_structp png_ptr, png_infop info_ptr);



       png_uint_32    png_get_sPLT    (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_spalette_p *splt_ptr);



       png_uint_32  png_get_sRGB  (png_const_structp  png_ptr,  png_const_infop   info_ptr,   int
       *file_srgb_intent);



       png_uint_32  png_get_text  (png_const_structp png_ptr, png_const_infop info_ptr, png_textp
       *text_ptr, int *num_text);



       png_uint_32  png_get_tIME  (png_const_structp  png_ptr,  png_infop   info_ptr,   png_timep
       *mod_time);



       png_uint_32   png_get_tRNS   (png_const_structp  png_ptr,  png_infop  info_ptr,  png_bytep
       *trans_alpha, int *num_trans, png_color_16p *trans_color);



       /* This function is really an inline macro. */

       png_uint_16 png_get_uint_16 (png_bytep buf);



       png_uint_32 png_get_uint_31 (png_structp png_ptr, png_bytep buf);



       /* This function is really an inline macro. */

       png_uint_32 png_get_uint_32 (png_bytep buf);



       png_uint_32 png_get_unknown_chunks (png_const_structp png_ptr,  png_const_infop  info_ptr,
       png_unknown_chunkpp unknowns);



       png_voidp png_get_user_chunk_ptr (png_const_structp png_ptr);



       png_uint_32 png_get_user_height_max (png_const_structp png_ptr);



       png_voidp png_get_user_transform_ptr (png_const_structp png_ptr);



       png_uint_32 png_get_user_width_max (png_const_structp png_ptr);



       png_uint_32    png_get_valid   (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_uint_32 flag);



       float png_get_x_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);



       png_fixed_point  png_get_x_offset_inches_fixed   (png_structp   png_ptr,   png_const_infop
       info_ptr);



       png_int_32 png_get_x_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);



       png_int_32 png_get_x_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32    png_get_x_pixels_per_inch   (png_const_structp   png_ptr,   png_const_infop
       info_ptr);



       png_uint_32   png_get_x_pixels_per_meter   (png_const_structp   png_ptr,   png_const_infop
       info_ptr);



       float png_get_y_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);



       png_fixed_point   png_get_y_offset_inches_fixed   (png_structp   png_ptr,  png_const_infop
       info_ptr);



       png_int_32 png_get_y_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);



       png_int_32 png_get_y_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);



       png_uint_32   png_get_y_pixels_per_inch   (png_const_structp   png_ptr,    png_const_infop
       info_ptr);



       png_uint_32   png_get_y_pixels_per_meter   (png_const_structp   png_ptr,   png_const_infop
       info_ptr);



       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);



       void png_info_init_3 (png_infopp info_ptr, png_size_t png_info_struct_size);



       void png_init_io (png_structp png_ptr, FILE *fp);



       void png_longjmp (png_structp png_ptr, int val);



       png_voidp png_malloc (png_structp png_ptr, png_alloc_size_t size);



       png_voidp png_malloc_default (png_structp png_ptr, png_alloc_size_t size);



       png_voidp png_malloc_warn (png_structp png_ptr, png_alloc_size_t size);



       png_uint_32 png_permit_mng_features (png_structp png_ptr, png_uint_32 mng_features_permit-
       ted);



       void   png_process_data   (png_structp  png_ptr,  png_infop  info_ptr,  png_bytep  buffer,
       png_size_t buffer_size);



       png_size_t png_process_data_pause (png_structp, int save);



       png_uint_32 png_process_data_skip (png_structp);



       void  png_progressive_combine_row  (png_structp  png_ptr,  png_bytep  old_row,   png_bytep
       new_row);



       void png_read_end (png_structp png_ptr, png_infop info_ptr);



       void png_read_image (png_structp png_ptr, png_bytepp image);



       void png_read_info (png_structp png_ptr, png_infop info_ptr);



       void  png_read_png  (png_structp  png_ptr,  png_infop  info_ptr, int transforms, png_voidp
       params);



       void png_read_row (png_structp png_ptr, png_bytep row, png_bytep display_row);



       void  png_read_rows  (png_structp  png_ptr,  png_bytepp   row,   png_bytepp   display_row,
       png_uint_32 num_rows);



       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);



       int png_reset_zstream (png_structp png_ptr);



       void png_save_int_32 (png_bytep buf, png_int_32 i);



       void png_save_uint_16 (png_bytep buf, unsigned int i);



       void png_save_uint_32 (png_bytep buf, png_uint_32 i);



       void png_set_add_alpha (png_structp png_ptr, png_uint_32 filler, int flags);



       void png_set_alpha_mode (png_structp png_ptr, int mode, double output_gamma);



       void   png_set_alpha_mode_fixed  (png_structp  png_ptr,  int  mode,  png_fixed_point  out-
       put_gamma);



       void png_set_background (png_structp png_ptr, png_color_16p  background_color,  int  back-
       ground_gamma_code, int need_expand, double background_gamma);



       void  png_set_background_fixed  (png_structp  png_ptr, png_color_16p background_color, int
       background_gamma_code, int need_expand, png_uint_32 background_gamma);



       void png_set_benign_errors (png_structp png_ptr, int allowed);



       void png_set_bgr (png_structp png_ptr);



       void png_set_bKGD (png_structp png_ptr, png_infop info_ptr, png_color_16p background);



       void png_set_check_for_invalid_index(png_structrp png_ptr, int allowed);



       void  png_set_cHRM  (png_structp  png_ptr,  png_infop  info_ptr,  double  white_x,  double
       white_y, double red_x, double red_y, double green_x, double green_y, double blue_x, double
       blue_y);



       void png_set_cHRM_fixed (png_structp png_ptr,  png_infop  info_ptr,  png_uint_32  white_x,
       png_uint_32   white_y,   png_uint_32   red_x,   png_uint_32  red_y,  png_uint_32  green_x,
       png_uint_32 green_y, png_uint_32 blue_x, png_uint_32 blue_y);



       void png_set_cHRM_XYZ (png_structp  png_ptr,  png_infop  info_ptr,  double  red_X,  double
       red_Y, double red_Z, double green_X, double green_Y,

       double green_Z, double blue_X, double blue_Y, double blue_Z);



       void  png_set_cHRM_XYZ_fixed  (png_structp  png_ptr,  png_infop  info_ptr, png_fixed_point
       int_red_X,   png_fixed_point   int_red_Y,   png_fixed_point   int_red_Z,   png_fixed_point
       int_green_X,  png_fixed_point  int_green_Y,  png_fixed_point  int_green_Z, png_fixed_point
       int_blue_X, png_fixed_point int_blue_Y, png_fixed_point int_blue_Z);



       void png_set_chunk_cache_max (png_structp png_ptr, png_uint_32 user_chunk_cache_max);



       void png_set_compression_level (png_structp png_ptr, int level);



       void png_set_compression_mem_level (png_structp png_ptr, int mem_level);



       void png_set_compression_method (png_structp png_ptr, int method);



       void png_set_compression_strategy (png_structp png_ptr, int strategy);



       void png_set_compression_window_bits (png_structp png_ptr, int window_bits);



       void png_set_crc_action (png_structp png_ptr, int crit_action, int ancil_action);



       void png_set_error_fn (png_structp png_ptr, png_voidp error_ptr,  png_error_ptr  error_fn,
       png_error_ptr warning_fn);



       void png_set_expand (png_structp png_ptr);



       void png_set_expand_16 (png_structp png_ptr);



       void png_set_expand_gray_1_2_4_to_8 (png_structp png_ptr);



       void png_set_filler (png_structp png_ptr, png_uint_32 filler, int flags);



       void png_set_filter (png_structp png_ptr, int method, int filters);



       void   png_set_filter_heuristics   (png_structp   png_ptr,   int   heuristic_method,   int
       num_weights, png_doublep filter_weights, png_doublep filter_costs);



       void  png_set_filter_heuristics_fixed  (png_structp  png_ptr,  int  heuristic_method,  int
       num_weights, png_fixed_point_p filter_weights, png_fixed_point_p filter_costs);



       void png_set_flush (png_structp png_ptr, int nrows);



       void png_set_gamma (png_structp png_ptr, double screen_gamma, double default_file_gamma);



       void  png_set_gamma_fixed  (png_structp  png_ptr,  png_uint_32  screen_gamma,  png_uint_32
       default_file_gamma);



       void png_set_gAMA (png_structp png_ptr, png_infop info_ptr, double file_gamma);



       void png_set_gAMA_fixed (png_structp png_ptr, png_infop info_ptr, png_uint_32 file_gamma);



       void png_set_gray_1_2_4_to_8 (png_structp png_ptr);



       void png_set_gray_to_rgb (png_structp png_ptr);



       void png_set_hIST (png_structp png_ptr, png_infop info_ptr, png_uint_16p hist);



       void png_set_iCCP (png_structp png_ptr, png_infop info_ptr, png_const_charp name, int com-
       pression_type, png_const_bytep profile, png_uint_32 proflen);



       int png_set_interlace_handling (png_structp png_ptr);



       void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int mask);



       void png_set_invert_alpha (png_structp png_ptr);



       void png_set_invert_mono (png_structp png_ptr);



       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32 width, png_uint_32
       height, int bit_depth, int color_type, int interlace_type, int compression_type, int  fil-
       ter_type);



       void png_set_keep_unknown_chunks (png_structp png_ptr, int keep, png_bytep chunk_list, int
       num_chunks);



       jmp_buf*  png_set_longjmp_fn  (png_structp  png_ptr,  png_longjmp_ptr  longjmp_fn,  size_t
       jmp_buf_size);



       void       png_set_chunk_malloc_max       (png_structp      png_ptr,      png_alloc_size_t
       user_chunk_cache_max);



       void png_set_compression_buffer_size (png_structp png_ptr, png_uint_32 size);



       void png_set_mem_fn (png_structp png_ptr,  png_voidp  mem_ptr,  png_malloc_ptr  malloc_fn,
       png_free_ptr free_fn);



       void   png_set_oFFs   (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  offset_x,
       png_uint_32 offset_y, int unit_type);



       void png_set_packing (png_structp png_ptr);



       void png_set_packswap (png_structp png_ptr);



       void png_set_palette_to_rgb (png_structp png_ptr);



       void png_set_pCAL (png_structp png_ptr, png_infop info_ptr, png_charp purpose,  png_int_32
       X0, png_int_32 X1, int type, int nparams, png_charp units, png_charpp params);



       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32 res_x, png_uint_32
       res_y, int unit_type);



       void png_set_progressive_read_fn (png_structp png_ptr, png_voidp progressive_ptr, png_pro-
       gressive_info_ptr   info_fn,   png_progressive_row_ptr   row_fn,   png_progressive_end_ptr
       end_fn);



       void png_set_PLTE  (png_structp  png_ptr,  png_infop  info_ptr,  png_colorp  palette,  int
       num_palette);



       void png_set_quantize (png_structp png_ptr, png_colorp palette, int num_palette, int maxi-
       mum_colors, png_uint_16p histogram, int full_quantize);



       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn);



       void png_set_read_status_fn (png_structp png_ptr, png_read_status_ptr read_row_fn);



       void   png_set_read_user_chunk_fn   (png_structp   png_ptr,   png_voidp    user_chunk_ptr,
       png_user_chunk_ptr read_user_chunk_fn);



       void    png_set_read_user_transform_fn    (png_structp   png_ptr,   png_user_transform_ptr
       read_user_transform_fn);



       void png_set_rgb_to_gray  (png_structp  png_ptr,  int  error_action,  double  red,  double
       green);



       void  png_set_rgb_to_gray_fixed  (png_structp  png_ptr,  int error_action png_uint_32 red,
       png_uint_32 green);



       void png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers);



       void png_set_sBIT (png_structp png_ptr, png_infop info_ptr, png_color_8p sig_bit);



       void png_set_sCAL (png_structp png_ptr, png_infop info_ptr, int unit, double width, double
       height);



       void    png_set_sCAL_fixed   (png_structp   png_ptr,   png_infop   info_ptr,   int   unit,
       png_fixed_point width, png_fixed_point height);



       void png_set_sCAL_s (png_structp png_ptr, png_infop info_ptr, int unit,  png_charp  width,
       png_charp height);



       void png_set_scale_16 (png_structp png_ptr);



       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);



       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);



       void  png_set_sPLT  (png_structp png_ptr, png_infop info_ptr, png_spalette_p splt_ptr, int
       num_spalettes);



       void png_set_sRGB (png_structp png_ptr, png_infop info_ptr, int srgb_intent);



       void   png_set_sRGB_gAMA_and_cHRM   (png_structp   png_ptr,   png_infop   info_ptr,    int
       srgb_intent);



       void png_set_strip_16 (png_structp png_ptr);



       void png_set_strip_alpha (png_structp png_ptr);



       void png_set_strip_error_numbers (png_structp png_ptr, png_uint_32 strip_mode);



       void png_set_swap (png_structp png_ptr);



       void png_set_swap_alpha (png_structp png_ptr);



       void  png_set_text  (png_structp  png_ptr,  png_infop  info_ptr,  png_textp  text_ptr, int
       num_text);



       void png_set_text_compression_level (png_structp png_ptr, int level);



       void png_set_text_compression_mem_level (png_structp png_ptr, int mem_level);



       void png_set_text_compression_strategy (png_structp png_ptr, int strategy);



       void png_set_text_compression_window_bits (png_structp png_ptr, int window_bits);



       void png_set_text_compression_method, (png_structp png_ptr, int method));



       void png_set_tIME (png_structp png_ptr, png_infop info_ptr, png_timep mod_time);



       void png_set_tRNS (png_structp png_ptr, png_infop  info_ptr,  png_bytep  trans_alpha,  int
       num_trans, png_color_16p trans_color);



       void png_set_tRNS_to_alpha (png_structp png_ptr);



       png_uint_32    png_set_unknown_chunks    (png_structp    png_ptr,    png_infop   info_ptr,
       png_unknown_chunkp unknowns, int num, int location);



       void png_set_unknown_chunk_location (png_structp png_ptr, png_infop info_ptr,  int  chunk,
       int location);



       void  png_set_user_limits  (png_structp  png_ptr,  png_uint_32 user_width_max, png_uint_32
       user_height_max);



       void png_set_user_transform_info (png_structp png_ptr, png_voidp  user_transform_ptr,  int
       user_transform_depth, int user_transform_channels);



       void  png_set_write_fn  (png_structp  png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn,
       png_flush_ptr output_flush_fn);



       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr write_row_fn);



       void   png_set_write_user_transform_fn   (png_structp   png_ptr,    png_user_transform_ptr
       write_user_transform_fn);



       int png_sig_cmp (png_bytep sig, png_size_t start, png_size_t num_to_check);



       void png_start_read_image (png_structp png_ptr);



       void png_warning (png_structp png_ptr, png_const_charp message);



       void   png_write_chunk   (png_structp   png_ptr,  png_bytep  chunk_name,  png_bytep  data,
       png_size_t length);



       void png_write_chunk_data (png_structp png_ptr, png_bytep data, png_size_t length);



       void png_write_chunk_end (png_structp png_ptr);



       void  png_write_chunk_start  (png_structp  png_ptr,  png_bytep   chunk_name,   png_uint_32
       length);



       void png_write_end (png_structp png_ptr, png_infop info_ptr);



       void png_write_flush (png_structp png_ptr);



       void png_write_image (png_structp png_ptr, png_bytepp image);



       void png_write_info (png_structp png_ptr, png_infop info_ptr);



       void png_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr);



       void  png_write_png  (png_structp  png_ptr,  png_infop info_ptr, int transforms, png_voidp
       params);



       void png_write_row (png_structp png_ptr, png_bytep row);



       void png_write_rows (png_structp png_ptr, png_bytepp row, png_uint_32 num_rows);



       void png_write_sig (png_structp png_ptr);




DESCRIPTION
       The libpng library supports encoding, decoding, and various manipulations of the  Portable
       Network Graphics (PNG) format image files.  It uses the zlib(3) compression library.  Fol-
       lowing is a copy of the libpng-manual.txt file that accompanies libpng.

LIBPNG.TXT
       Libpng-manual.txt - A description on how to use and modify libpng

        libpng version 1.5.13 - September 27, 2012
        Updated and distributed by Glenn Randers-Pehrson
        <glennrp at users.sourceforge.net>
        Copyright (c) 1998-2012 Glenn Randers-Pehrson

        This document is released under the libpng license.
        For conditions of distribution and use, see the disclaimer
        and license in png.h

        Based on:

        libpng versions 0.97, January 1998, through 1.5.13 - September 27, 2012
        Updated and distributed by Glenn Randers-Pehrson
        Copyright (c) 1998-2012 Glenn Randers-Pehrson

        libpng 1.0 beta 6  version 0.96 May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88  January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996


I. Introduction
       This file describes how to use and modify the PNG reference library (known as libpng)  for
       your  own  use.   There are five sections to this file: introduction, structures, reading,
       writing, and modification and configuration notes for various special platforms.  In addi-
       tion  to  this  file,  example.c  is a good starting point for using the library, as it is
       heavily commented and should include everything most people will  need.   We  assume  that
       libpng  is  already  installed;  see  the  INSTALL file for instructions on how to install
       libpng.

       For examples of libpng usage, see the files "example.c", "pngtest.c", and the files in the
       "contrib" directory, all of which are included in the libpng distribution.

       Libpng  was  written  as  a  companion  to the PNG specification, as a way of reducing the
       amount of time and effort it takes to support the PNG file format in application programs.

       The PNG specification (second edition), November 2003, is available as a  W3C  Recommenda-
       tion  and  as  an ISO Standard (ISO/IEC 15948:2003 (E)) at <http://www.w3.org/TR/2003/REC-
       PNG-20031110/ The W3C and ISO documents have identical technical content.

       The PNG-1.2 specification is available at <http://www.libpng.org/pub/png/documents/>.   It
       is  technically  equivalent  to  the PNG specification (second edition) but has some addi-
       tional material.

       The PNG-1.0 specification is available as  RFC  2083  <http://www.libpng.org/pub/png/docu-
       ments/> and as a W3C Recommendation <http://www.w3.org/TR/REC.png.html>.

       Some  additional  chunks  are  described in the special-purpose public chunks documents at
       <http://www.libpng.org/pub/png/documents/>.

       Other information about PNG, and the latest version of libpng, can be  found  at  the  PNG
       home page, <http://www.libpng.org/pub/png/>.

       Most  users  will not have to modify the library significantly; advanced users may want to
       modify it more.  All attempts were made to make it as complete as possible, while  keeping
       the  code easy to understand.  Currently, this library only supports C.  Support for other
       languages is being considered.

       Libpng has been designed to handle multiple sessions at one time, to be easily modifiable,
       to  be  portable to the vast majority of machines (ANSI, K&R, 16-, 32-, and 64-bit) avail-
       able, and to be easy to use.  The ultimate goal of libpng is to promote the acceptance  of
       the  PNG  file format in whatever way possible.  While there is still work to be done (see
       the TODO file), libpng should cover the majority of the needs of its users.

       Libpng uses zlib for its compression and decompression of PNG files.  Further  information
       about  zlib,  and  the  latest  version  of  zlib,  can  be  found  at the zlib home page,
       <http://www.info-zip.org/pub/infozip/zlib/>.  The zlib compression utility  is  a  general
       purpose  utility  that  is useful for more than PNG files, and can be used without libpng.
       See the documentation delivered with zlib for more details.   You  can  usually  find  the
       source files for the zlib utility wherever you find the libpng source files.

       Libpng  is  thread  safe, provided the threads are using different instances of the struc-
       tures.  Each thread should have its own png_struct and png_info instances,  and  thus  its
       own  image.  Libpng does not protect itself against two threads using the same instance of
       a structure.


II. Structures
       There are two main structures that are important to libpng, png_struct and png_info.  Both
       are  internal  structures that are no longer exposed in the libpng interface (as of libpng
       1.5.0).

       The png_info structure is designed to provide information about  the  PNG  file.   At  one
       time,  the  fields  of png_info were intended to be directly accessible to the user.  How-
       ever, this tended to cause problems with applications using dynamically loaded  libraries,
       and as a result a set of interface functions for png_info (the png_get_*() and png_set_*()
       functions) was developed, and direct access to the png_info fields was deprecated..

       The png_struct structure is the object used by the library to decode a single  image.   As
       of 1.5.0 this structure is also not exposed.

       Almost  all libpng APIs require a pointer to a png_struct as the first argument.  Many (in
       particular the png_set and png_get APIs) also require a pointer to png_info as the  second
       argument.  Some application visible macros defined in png.h designed for basic data access
       (reading and writing integers in the PNG format) don't take a png_info pointer,  but  it's
       almost  always  safe  to assume that a (png_struct*) has to be passed to call an API func-
       tion.

       You can have more than one png_info structure associated with an image, as illustrated  in
       pngtest.c,  one  for  information  valid  prior  to  the  IDAT  chunks and another (called
       "end_info" below) for things after them.

       The png.h header file is an invaluable reference for programming with libpng.   And  while
       I'm on the topic, make sure you include the libpng header file:

       #include <png.h>

       and also (as of libpng-1.5.0) the zlib header file, if you need it:

       #include <zlib.h>


   Types
       The  png.h header file defines a number of integral types used by the APIs.  Most of these
       are fairly obvious; for example types corresponding to integers of  particular  sizes  and
       types for passing color values.

       One  exception  is how non-integral numbers are handled.  For application convenience most
       APIs that take such numbers have  C  (double)  arguments;  however,  internally  PNG,  and
       libpng,  use 32 bit signed integers and encode the value by multiplying by 100,000.  As of
       libpng 1.5.0 a  convenience  macro  PNG_FP_1  is  defined  in  png.h  along  with  a  type
       (png_fixed_point) which is simply (png_int_32).

       All  APIs that take (double) arguments also have a matching API that takes the correspond-
       ing fixed point integer arguments.  The fixed point API has the same name as the  floating
       point  one  with  "_fixed"  appended.  The actual range of values permitted in the APIs is
       frequently less than the full range of (png_fixed_point) (-21474 to  +21474).   When  APIs
       require  a  non-negative  argument the type is recorded as png_uint_32 above.  Consult the
       header file and the text below for more information.

       Special care must be take with sCAL chunk handling because the chunk itself uses non-inte-
       gral  values  encoded  as strings containing decimal floating point numbers.  See the com-
       ments in the header file.


   Configuration
       The main header file function declarations are frequently  protected  by  C  preprocessing
       directives of the form:

           #ifdef PNG_feature_SUPPORTED
           declare-function
           #endif
           ...
           #ifdef PNG_feature_SUPPORTED
           use-function
           #endif

       The  library  can  be built without support for these APIs, although a standard build will
       have all implemented APIs.  Application programs should check the  feature  macros  before
       using an API for maximum portability.  From libpng 1.5.0 the feature macros set during the
       build of libpng are recorded in the header file "pnglibconf.h" and  this  file  is  always
       included by png.h.

       If  you  don't need to change the library configuration from the default, skip to the next
       section ("Reading").

       Notice that some of the makefiles in the 'scripts' directory and (in  1.5.0)  all  of  the
       build  project files in the 'projects' directory simply copy scripts/pnglibconf.h.prebuilt
       to pnglibconf.h.  This means that these build systems do not permit  easy  auto-configura-
       tion of the library - they only support the default configuration.

       The  easiest way to make minor changes to the libpng configuration when auto-configuration
       is supported is to add definitions to the command line using  (typically)  CPPFLAGS.   For
       example:

       CPPFLAGS=-DPNG_NO_FLOATING_ARITHMETIC

       will  change the internal libpng math implementation for gamma correction and other arith-
       metic calculations to fixed point, avoiding the need for fast floating point support.  The
       result  can be seen in the generated pnglibconf.h - make sure it contains the changed fea-
       ture macro setting.

       If you need to make more extensive configuration changes - more than one  or  two  feature
       macro  settings - you can either add -DPNG_USER_CONFIG to the build command line and put a
       list of feature macro settings in pngusr.h or you can set DFA_XTRA (a  makefile  variable)
       to a file containing the same information in the form of 'option' settings.

       A. Changing pnglibconf.h

       A  variety  of methods exist to build libpng.  Not all of these support reconfiguration of
       pnglibconf.h.  To reconfigure pnglibconf.h it must either be rebuilt from  scripts/pnglib-
       conf.dfa using awk or it must be edited by hand.

       Hand  editing  is  achieved  by  copying scripts/pnglibconf.h.prebuilt to pnglibconf.h and
       changing the lines defining the supported features, paying very  close  attention  to  the
       'option'  information  in  scripts/pnglibconf.dfa  that describes those features and their
       requirements.  This is easy to get wrong.

       B. Configuration using DFA_XTRA

       Rebuilding from pnglibconf.dfa is easy if a functioning 'awk', or a later variant such  as
       'nawk'  or 'gawk', is available.  The configure build will automatically find an appropri-
       ate awk and build pnglibconf.h.  The scripts/pnglibconf.mak file contains a  set  of  make
       rules  for doing the same thing if configure is not used, and many of the makefiles in the
       scripts directory use this approach.

       When rebuilding simply write a new file containing changed options and set DFA_XTRA to the
       name  of  this  file.   This  causes  the  build  to  append  the  new  file to the end of
       scripts/pnglibconf.dfa.  The pngusr.dfa file should contain lines of the following forms:

       everything = off

       This turns all optional features off.  Include it at the start of pngusr.dfa  to  make  it
       easier  to build a minimal configuration.  You will need to turn at least some features on
       afterward to enable either reading or writing code, or both.

       option feature on option feature off

       Enable or disable a  single  feature.   This  will  automatically  enable  other  features
       required  by  a feature that is turned on or disable other features that require a feature
       which is turned off.  Conflicting settings will cause an error message to  be  emitted  by
       awk.

       setting feature default value

       Changes  the  default  value of setting 'feature' to 'value'.  There are a small number of
       settings listed at the top of pnglibconf.h, they are documented in the source code.   Most
       of  these  values  have  performance implications for the library but most of them have no
       visible effect on the API.  Some can also be overridden from the API.

       This method of building a customized pnglibconf.h is  illustrated  in  contrib/pngminim/*.
       See the "$(PNGCONF):" target in the makefile and pngusr.dfa in these directories.

       C. Configuration using PNG_USR_CONFIG

       If  -DPNG_USR_CONFIG  is  added to the CFLAGS when pnglibconf.h is built the file pngusr.h
       will automatically be included before the options in scripts/pnglibconf.dfa are processed.
       Your  pngusr.h  file  should  contain only macro definitions turning features on or off or
       setting settings.

       Apart from the global setting "everything = off" all the options listed above can  be  set
       using macros in pngusr.h:

       #define PNG_feature_SUPPORTED

       is equivalent to:

       option feature on

       #define PNG_NO_feature

       is equivalent to:

       option feature off

       #define PNG_feature value

       is equivalent to:

       setting feature default value

       Notice  that  in  both cases, pngusr.dfa and pngusr.h, the contents of the pngusr file you
       supply override the contents of scripts/pnglibconf.dfa

       If confusing or incomprehensible behavior results it is possible to examine the intermedi-
       ate  file  pnglibconf.dfn  to find the full set of dependency information for each setting
       and option.  Simply locate the feature in the file and read the C  comments  that  precede
       it.

       This method is also illustrated in the contrib/pngminim/* makefiles and pngusr.h.


III. Reading
       We'll  now  walk  you  through  the  possible functions to call when reading in a PNG file
       sequentially, briefly explaining the syntax and purpose of each one.   See  example.c  and
       png.h for more detail.  While progressive reading is covered in the next section, you will
       still need some of the functions discussed in this section to read a PNG file.


   Setup
       You will want to do the I/O initialization(*) before you get into libpng, so if it doesn't
       work,  you don't have much to undo.  Of course, you will also want to insure that you are,
       in fact, dealing with a PNG file.  Libpng provides a simple check to see if a  file  is  a
       PNG  file.   To  use  it,  pass  in  the  first  1  to 8 bytes of the file to the function
       png_sig_cmp(), and it will return 0 (false) if the bytes match the corresponding bytes  of
       the  PNG  signature,  or nonzero (true) otherwise.  Of course, the more bytes you pass in,
       the greater the accuracy of the prediction.

       If you are intending to keep the file pointer open for use in libpng, you must ensure  you
       don't  read  more than 8 bytes from the beginning of the file, and you also have to make a
       call to png_set_sig_bytes_read() with the number of bytes you  read  from  the  beginning.
       Libpng will then only check the bytes (if any) that your program didn't read.

       (*):  If  you are not using the standard I/O functions, you will need to replace them with
       custom functions.  See the discussion under Customizing libpng.


           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
              return (ERROR);
           }

           fread(header, 1, number, fp);
           is_png = !png_sig_cmp(header, 0, number);

           if (!is_png)
           {
              return (NOT_PNG);
           }


       Next, png_struct and png_info need to be allocated and initialized.  In  order  to  ensure
       that  the size of these structures is correct even with a dynamically linked libpng, there
       are functions to initialize and allocate the structures.  We also pass  the  library  ver-
       sion,  optional  pointers  to error handling functions, and a pointer to a data struct for
       use by the error functions, if necessary (the pointer and functions can  be  NULL  if  the
       default  error  handlers  are  to  be  used).   See the section on Changes to Libpng below
       regarding the old initialization functions.  The structure  allocation  functions  quietly
       return  NULL  if  they  fail to create the structure, so your application should check for
       that.

           png_structp png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
              return (ERROR);
           }

       If you want to use your own memory allocation routines, use a libpng that was  built  with
       PNG_USER_MEM_SUPPORTED  defined,  and  use  png_create_read_struct_2() instead of png_cre-
       ate_read_struct():

           png_structp png_ptr = png_create_read_struct_2
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The error handling routines passed to png_create_read_struct() and the  memory  alloc/free
       routines  passed  to  png_create_struct_2()  are  only  necessary if you are not using the
       libpng supplied error handling and memory alloc/free functions.

       When libpng encounters an error, it expects to longjmp back to your  routine.   Therefore,
       you will need to call setjmp and pass your png_jmpbuf(png_ptr).  If you read the file from
       different routines, you will need to update the longjmp buffer every time you enter a  new
       routine that will call a png_*() function.

       See  your  documentation  of  setjmp/longjmp  for  your  compiler  for more information on
       setjmp/longjmp.  See the discussion on libpng error handling  in  the  Customizing  Libpng
       section  below for more information on the libpng error handling.  If an error occurs, and
       libpng longjmp's back to your setjmp, you will want to call  png_destroy_read_struct()  to
       free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);
              fclose(fp);
              return (ERROR);
           }

       Pass (png_infopp)NULL instead of &end_info if you didn't create an end_info structure.

       If  you would rather avoid the complexity of setjmp/longjmp issues, you can compile libpng
       with PNG_NO_SETJMP, in which case errors will  result  in  a  call  to  PNG_ABORT()  which
       defaults to abort().

       You can #define PNG_ABORT() to a function that does something more useful than abort(), as
       long as your function does not return.

       Now you need to set up the input code.  The default for libpng is to use  the  C  function
       fread().   If  you  use  this,  you  will  need  to  pass  a  valid FILE * in the function
       png_init_io().  Be sure that the file is opened in binary mode.  If  you  wish  to  handle
       reading  data  in  another way, you need not call the png_init_io() function, but you must
       then implement the libpng I/O methods discussed in the Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If you had previously opened the file and read any of the signature from the beginning  in
       order to see if this was a PNG file, you need to let libpng know that there are some bytes
       missing from the start of the file.

           png_set_sig_bytes(png_ptr, number);

       You can change the zlib compression buffer size to be used while reading  compressed  data
       with

           png_set_compression_buffer_size(png_ptr, buffer_size);

       where  the  default  size is 8192 bytes.  Note that the buffer size is changed immediately
       and the buffer is reallocated immediately, instead of setting a  flag  to  be  acted  upon
       later.

       If you want CRC errors to be handled in a different manner than the default, use

           png_set_crc_action(png_ptr, crit_action, ancil_action);

       The  values  for  png_set_crc_action() say how libpng is to handle CRC errors in ancillary
       and critical chunks, and whether to use the data  contained  therein.   Note  that  it  is
       impossible to "discard" data in a critical chunk.

       Choices for (int) crit_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value

       Choices for (int) ancil_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_DISCARD 2  warn/discard data
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value


   Setting up callback code
       You  can  set up a callback function to handle any unknown chunks in the input stream. You
       must supply the function

           read_chunk_callback(png_structp png_ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk data, along with similar data for any other
                 unknown chunks: */

                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;

              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Search for your chunk in the
                 unknown chunk structure, process it, and return one
                 of the following: */

              return (-n); /* chunk had an error */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You can give your function another name that you like instead of "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user pointer that you  can  retrieve
       with

           png_get_user_chunk_ptr(png_ptr);

       If  you  call  the  png_set_read_user_chunk_fn() function, then all unknown chunks will be
       saved when read, in case your callback function will need  one  or  more  of  them.   This
       behavior can be changed with the png_set_keep_unknown_chunks() function, described below.

       At  this  point, you can set up a callback function that will be called after each row has
       been read, which you can use to control a progress meter or the like.   It's  demonstrated
       in pngtest.c.  You must supply a function

           void read_row_callback(png_structp png_ptr,
              png_uint_32 row, int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "read_row_callback")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);

       When  this  function is called the row has already been completely processed and the 'row'
       and 'pass' refer to the next row to be handled.  For the non-interlaced case the row  that
       was just handled is simply one less than the passed in row number, and pass will always be
       0.  For the interlaced case the same applies unless the row value is 0, in which case  the
       row  just  handled was the last one from one of the preceding passes.  Because interlacing
       may skip a pass you cannot be sure that the preceding pass is just 'pass-1', if you really
       need  to  know  what the last pass is record (row,pass) from the callback and use the last
       recorded value each time.

       As with the user transform you can find the output  row  using  the  PNG_ROW_FROM_PASS_ROW
       macro.


   Unknown-chunk handling
       Now  you  get to set the way the library processes unknown chunks in the input PNG stream.
       Both known and unknown chunks will be read.  Normal behavior is that known chunks will  be
       parsed  into  information  in  various  info_ptr members while unknown chunks will be dis-
       carded. This behavior can be wasteful if your application will never use some known  chunk
       types. To change this, you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);
           keep       - 0: default unknown chunk handling
                        1: ignore; do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy

                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3

           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is 0)

           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If nonzero,
                        only the chunks in the list are affected

       Unknown  chunks  declared  in  this  way  will  be  saved  as  raw  data  onto  a  list of
       png_unknown_chunk structures.  If a chunk that is normally known to libpng is named in the
       list,  it  will  be  handled as unknown, according to the "keep" directive.  If a chunk is
       named in successive instances of png_set_keep_unknown_chunks(), the  final  instance  will
       take precedence.  The IHDR and IEND chunks should not be named in chunk_list; if they are,
       libpng will process them normally anyway.  If you know that your  application  will  never
       make  use  of  some  particular  chunks, use PNG_HANDLE_CHUNK_NEVER (or 1) as demonstrated
       below.

       Here is an example of the usage of png_set_keep_unknown_chunks(), where the private "vpAg"
       chunk will later be processed by a user chunk callback function:

           png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             png_byte unused_chunks[]=
             {
               104,  73,  83,  84, (png_byte) ' ',   /* hIST */
               105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
               112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
               115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
               115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
               116,  73,  77,  69, (png_byte) ' ',   /* tIME */
             };
           #endif

           ...

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             /* ignore all unknown chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, NULL, 0);

             /* except for vpAg: */
             png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);

             /* also ignore unused known chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
                (int)sizeof(unused_chunks)/5);
           #endif


   User limits
       The  PNG  specification  allows  the width and height of an image to be as large as 2^31-1
       (0x7fffffff), or about 2.147 billion rows and columns.  Since very few applications really
       need  to  process  such large images, we have imposed an arbitrary 1-million limit on rows
       and columns.  Larger images will be rejected immediately with a png_error() call.  If  you
       wish to change this limit, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to  set  your  own  limits, or use width_max = height_max = 0x7fffffffL to allow all valid
       dimensions (libpng may reject some very large images anyway because  of  potential  buffer
       overflow conditions).

       You  should  put  this  statement  after  you  create the PNG structure and before calling
       png_read_info(), png_read_png(), or png_process_data().

       When writing a PNG datastream, put  this  statement  before  calling  png_write_info()  or
       png_write_png().

       If you need to retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);

       The  PNG  specification  sets  no limit on the number of ancillary chunks allowed in a PNG
       datastream.  You can impose a limit on the total number of sPLT,  tEXt,  iTXt,  zTXt,  and
       unknown chunks that will be stored, with

          png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);

       where 0x7fffffffL means unlimited.  You can retrieve this limit with

          chunk_cache_max = png_get_chunk_cache_max(png_ptr);

       This  limit  also  applies  to  the  number of buffers that can be allocated by png_decom-
       press_chunk() while decompressing iTXt, zTXt, and iCCP chunks.

       You can also set a limit on the amount of memory that a compressed chunk other  than  IDAT
       can occupy, with

          png_set_chunk_malloc_max(png_ptr, user_chunk_malloc_max);

       and you can retrieve the limit with

          chunk_malloc_max = png_get_chunk_malloc_max(png_ptr);

       Any chunks that would cause either of these limits to be exceeded will be ignored.


   Information about your system
       If you intend to display the PNG or to incorporate it in other image data you need to tell
       libpng information about your display or drawing surface so that libpng  can  convert  the
       values in the image to match the display.

       From libpng-1.5.4 this information can be set before reading the PNG file header.  In ear-
       lier versions png_set_gamma() existed but behaved incorrectly if  called  before  the  PNG
       file header had been read and png_set_alpha_mode() did not exist.

       If  you  need  to support versions prior to libpng-1.5.4 test the version number as illus-
       trated below using "PNG_LIBPNG_VER >= 10504" and follow the procedures  described  in  the
       appropriate manual page.

       You  give  libpng  the encoding expected by your system expressed as a 'gamma' value.  You
       can also specify a default encoding for the PNG file in case the required  information  is
       missing  from  the file.  By default libpng assumes that the PNG data matches your system,
       to keep this default call:

          png_set_gamma(png_ptr, screen_gamma, 1/screen_gamma/*file gamma*/);

       or you can use the fixed point equivalent:

          png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma, PNG_FP_1/screen_gamma);

       If you don't know the gamma for your system it is probably 2.2 - a good  approximation  to
       the  IEC  standard  for display systems (sRGB).  If images are too contrasty or washed out
       you got the value wrong - check your system documentation!

       Many systems permit the system gamma to be changed via  a  lookup  table  in  the  display
       driver,  a few systems, including older Macs, change the response by default.  As of 1.5.4
       three special values are available to handle common situations:

          PNG_DEFAULT_sRGB: Indicates that the system conforms to the IEC 61966-2-1
                            standard.  This matches almost all systems.
          PNG_GAMMA_MAC_18: Indicates that the system is an older (pre Mac OS 10.6)
                            Apple Macintosh system with the default settings.
          PNG_GAMMA_LINEAR: Just the fixed point value for 1.0 - indicates that the
                            system expects data with no gamma encoding.

       You would use the linear (unencoded) value if you need to process the pixel values further
       because  this  avoids the need to decode and reencode each component value whenever arith-
       metic is performed.  A lot of graphics software uses linear values for this reason,  often
       with higher precision component values to preserve overall accuracy.

       The  second thing you may need to tell libpng about is how your system handles alpha chan-
       nel information.  Some, but not all, PNG files contain an alpha channel.  To display these
       files  correctly  you need to compose the data onto a suitable background, as described in
       the PNG specification.

       Libpng only supports composing onto a single color (using png_set_background; see  below).
       Otherwise  you  must  do  the composition yourself and, in this case, you may need to call
       png_set_alpha_mode:

           #if PNG_LIBPNG_VER >= 10504
              png_set_alpha_mode(png_ptr, mode, screen_gamma);
           #else
              png_set_gamma(png_ptr, screen_gamma, 1.0/screen_gamma);
           #endif

       The screen_gamma value is the same as the  argument  to  png_set_gamma;  however,  how  it
       affects  the output depends on the mode.  png_set_alpha_mode() sets the file gamma default
       to 1/screen_gamma, so normally you don't need to call png_set_gamma.  If you need  differ-
       ent  defaults  call  png_set_gamma() before png_set_alpha_mode() - if you call it after it
       will override the settings made by png_set_alpha_mode().

       The mode is as follows:

           PNG_ALPHA_PNG: The data is encoded according to the PNG specification.  Red, green and
       blue,  or gray, components are gamma encoded color values and are not premultiplied by the
       alpha value.  The alpha value is a linear measure of the contribution of the pixel to  the
       corresponding final output pixel.

       You should normally use this format if you intend to perform color correction on the color
       values; most, maybe all, color correction software has no handling for the  alpha  channel
       and, anyway, the math to handle pre-multiplied component values is unnecessarily complex.

       Before you do any arithmetic on the component values you need to remove the gamma encoding
       and multiply out the alpha channel.  See the PNG specification for  more  detail.   It  is
       important to note that when an image with an alpha channel is scaled, linear encoded, pre-
       multiplied component values must be used!

       The remaining modes assume you don't need to do any further color correction  or  that  if
       you do, your color correction software knows all about alpha (it probably doesn't!)

           PNG_ALPHA_STANDARD:   The  data libpng produces is encoded in the standard way assumed
       by most correctly written graphics software.  The gamma encoding will be removed by libpng
       and the linear component values will be pre-multiplied by the alpha channel.

       With  this format the final image must be re-encoded to match the display gamma before the
       image is displayed.  If your system doesn't do that, yet still seems to perform arithmetic
       on the pixels without decoding them, it is broken - check out the modes below.

       With   PNG_ALPHA_STANDARD   libpng  always  produces  linear  component  values,  whatever
       screen_gamma you supply.  The screen_gamma value is, however, used as a  default  for  the
       file gamma if the PNG file has no gamma information.

       If you call png_set_gamma() after png_set_alpha_mode() you will override the linear encod-
       ing.  Instead the pre-multiplied pixel values will be gamma encoded but the alpha  channel
       will  still  be linear.  This may actually match the requirements of some broken software,
       but it is unlikely.

       While linear 8-bit data is often used it has insufficient precision for any image  with  a
       reasonable  dynamic  range.   To  avoid  problems,  and  if your software supports it, use
       png_set_expand_16() to force all components to 16 bits.

           PNG_ALPHA_OPTIMIZED: This mode is the same  as  PNG_ALPHA_STANDARD  except  that  com-
       pletely  opaque pixels are gamma encoded according to the screen_gamma value.  Pixels with
       alpha less than 1.0 will still have linear components.

       Use this format if you have control over your compositing software and so don't  do  other
       arithmetic  (such  as scaling) on the data you get from libpng.  Your compositing software
       can simply copy opaque pixels to the output but still has linear values for the non-opaque
       pixels.

       In  normal compositing, where the alpha channel encodes partial pixel coverage (as opposed
       to broad area translucency), the inaccuracies of the 8-bit  representation  of  non-opaque
       pixels are irrelevant.

       You can also try this format if your software is broken; it might look better.

           PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD; however, all component values, including
       the alpha channel are gamma encoded.  This is an appropriate format to try if  your  soft-
       ware,  or  more likely hardware, is totally broken, i.e., if it performs linear arithmetic
       directly on gamma encoded values.

       In most cases of broken software or hardware the bug in the final display manifests  as  a
       subtle  halo  around  composited  parts of the image.  You may not even perceive this as a
       halo; the composited part of the image may simply appear separate from the background,  as
       though it had been cut out of paper and pasted on afterward.

       If you don't have to deal with bugs in software or hardware, or if you can fix them, there
       are three recommended ways of using png_set_alpha_mode():

          png_set_alpha_mode(png_ptr, PNG_ALPHA_PNG,
              screen_gamma);

       You can do color correction on the result (libpng does not currently support color correc-
       tion  internally).   When you handle the alpha channel you need to undo the gamma encoding
       and multiply out the alpha.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_STANDARD,
              screen_gamma);
          png_set_expand_16(png_ptr);

       If you are using the high level interface, don't call  png_set_expand_16();  instead  pass
       PNG_TRANSFORM_EXPAND_16 to the interface.

       With  this mode you can't do color correction, but you can do arithmetic, including compo-
       sition and scaling, on the data without further processing.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_OPTIMIZED,
              screen_gamma);

       You can avoid the expansion to 16-bit components with this mode, but you lose the  ability
       to  scale  the  image  or  perform other linear arithmetic.  All you can do is compose the
       result onto a matching output.  Since this mode is libpng-specific you also need to  write
       your own composition software.

       If you don't need, or can't handle, the alpha channel you can call png_set_background() to
       remove it by compositing against a fixed color.  Don't call  png_set_strip_alpha()  to  do
       this - it will leave spurious pixel values in transparent parts of this image.

          png_set_background(png_ptr, &background_color,
              PNG_BACKGROUND_GAMMA_SCREEN, 0, 1);

       The background_color is an RGB or grayscale value according to the data format libpng will
       produce for you.  Because you don't yet know the format of  the  PNG  file,  if  you  call
       png_set_background  at  this  point  you must arrange for the format produced by libpng to
       always have 8-bit or 16-bit components and then store the color  as  an  8-bit  or  16-bit
       color  as  appropriate.  The color contains separate gray and RGB component values, so you
       can let libpng produce gray or RGB output according to the input format, but low bit depth
       grayscale  images must always be converted to at least 8-bit format.  (Even though low bit
       depth grayscale images can't have an alpha channel they can have a transparent color!)

       You set the transforms you need later, either as flags to  the  high  level  interface  or
       libpng  API  calls  for the low level interface.  For reference the settings and API calls
       required are:

       8-bit values:
          PNG_TRANSFORM_SCALE_16 | PNG_EXPAND
          png_set_expand(png_ptr); png_set_scale_16(png_ptr);

          If you must get exactly the same inaccurate results
          produced by default in versions prior to libpng-1.5.4,
          use PNG_TRANSFORM_STRIP_16 and png_set_strip_16(png_ptr)
          instead.

       16-bit values:
          PNG_TRANSFORM_EXPAND_16
          png_set_expand_16(png_ptr);

       In either case palette image data will be expanded to RGB.  If you just  want  color  data
       you can add PNG_TRANSFORM_GRAY_TO_RGB or png_set_gray_to_rgb(png_ptr) to the list.

       Calling  png_set_background  before  the  PNG  file  header is read will not work prior to
       libpng-1.5.4.  Because the failure may result in  unexpected  warnings  or  errors  it  is
       therefore  much  safer  to call png_set_background after the head has been read.  Unfortu-
       nately this means that prior to libpng-1.5.4 it cannot be used with the high level  inter-
       face.


   The high-level read interface
       At  this  point  there  are two ways to proceed; through the high-level read interface, or
       through a sequence of low-level read operations.  You can use the high-level interface  if
       (a)  you  are  willing to read the entire image into memory, and (b) the input transforma-
       tions you want to do are limited to the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_SCALE_16      Strip 16-bit samples to
                                       8-bit accurately
           PNG_TRANSFORM_STRIP_16      Chop 16-bit samples to
                                       8-bit less accurately
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_GRAY_TO_RGB   Expand grayscale samples
                                       to RGB (or GA to RGBA)
           PNG_TRANSFORM_EXPAND_16     Expand samples to 16 bits

       (This excludes setting a background color, doing  gamma  transformation,  quantizing,  and
       setting filler.)  If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some set of transformation
       flags.  This call is equivalent to png_read_info(), followed the  set  of  transformations
       indicated by the transform mask, then png_read_image(), and finally png_read_end().

       (The  final parameter of this call is not yet used.  Someday it might point to transforma-
       tion parameters required by some future input transform.)

       You must use png_transforms and not call any png_set_transform() functions  when  you  use
       png_read_png().

       After you have called png_read_png(), you can retrieve the image data with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers to the pixel data for each row:

          png_bytep row_pointers[height];

       If  you  know  your image size and pixel size ahead of time, you can allocate row_pointers
       prior to calling png_read_png() with

          if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
             png_error (png_ptr,
                 "Image is too tall to process in memory");

          if (width > PNG_UINT_32_MAX/pixel_size)
             png_error (png_ptr,
                 "Image is too wide to process in memory");

          row_pointers = png_malloc(png_ptr,
              height*png_sizeof(png_bytep));

          for (int i=0; i<height, i++)
             row_pointers[i]=NULL;  /* security precaution */

          for (int i=0; i<height, i++)
             row_pointers[i]=png_malloc(png_ptr,
                 width*pixel_size);

          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your image in one big block and define row_pointers[i] to
       point into the proper places in your block.

       If  you  use  png_set_rows(), the application is responsible for freeing row_pointers (and
       row_pointers[i], if they were separately allocated).

       If you don't allocate row_pointers ahead of time, png_read_png() will do it, and it'll  be
       free'ed by libpng when you call png_destroy_*().


   The low-level read interface
       If  you  are going the low-level route, you are now ready to read all the file information
       up to the actual image data.  You do this with a call to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.

       This also copies some of the data from the PNG file into the decode structure for  use  in
       later transformations.  Important information copied in is:

       1)  The PNG file gamma from the gAMA chunk.  This overwrites the default value provided by
       an earlier call to png_set_gamma or png_set_alpha_mode.

       2) Prior to libpng-1.5.4 the background color from a bKGd chunk.  This damages the  infor-
       mation provided by an earlier call to png_set_background resulting in unexpected behavior.
       Libpng-1.5.4 no longer does this.

       3) The number of significant bits in each component value.  Libpng uses this  to  optimize
       gamma handling by reducing the internal lookup table sizes.

       4)  The  transparent color information from a tRNS chunk.  This can be modified by a later
       call to png_set_tRNS.


   Querying the info structure
       Functions are used to get the information from the info_ptr once it has been  read.   Note
       that  these fields may not be completely filled in until png_read_end() has read the chunk
       data following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).

           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)

           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PNG_INTRAPIXEL_DIFFERENCING if
                            the PNG datastream is embedded in
                            a MNG-1.0 datastream)

           Any or all of interlace_type, compression_type, or
           filter_method can be NULL if you are
           not interested in their values.

           Note that png_get_IHDR() returns 32-bit data into
           the application's width and height variables.
           This is an unsafe situation if these are 16-bit
           variables.  In such situations, the
           png_get_image_width() and png_get_image_height()
           functions described below are safer.

           width            = png_get_image_width(png_ptr,
                                info_ptr);

           height           = png_get_image_height(png_ptr,
                                info_ptr);

           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);

           color_type       = png_get_color_type(png_ptr,
                                info_ptr);

           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);

           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);

           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);

           channels = png_get_channels(png_ptr, info_ptr);

           channels       - number of channels of info for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))

           rowbytes = png_get_rowbytes(png_ptr, info_ptr);

           rowbytes       - number of bytes needed to hold a row

           signature = png_get_signature(png_ptr, info_ptr);

           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in signature[4] through signature[7]
                            (see png_set_sig_bytes())).

       These are also important, but their validity depends on whether the chunk has  been  read.
       The   png_get_valid(png_ptr,   info_ptr,  PNG_INFO_<chunk>)  and  png_get_<chunk>(png_ptr,
       info_ptr, ...) functions return non-zero if the data has been read, or zero if it is miss-
       ing.   The  parameters  to  the  png_get_<chunk>  are set directly if they are simple data
       types, or a pointer into the info_ptr is returned for any complex types.

       The colorspace data from gAMA, cHRM, sRGB, iCCP, and sBIT chunks  is  simply  returned  to
       give the application information about how the image was encoded.  Libpng itself only does
       transformations using the file gamma when combining semitransparent pixels with the  back-
       ground color.

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);

           palette        - the palette for the file
                            (array of png_color)

           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &file_gamma);
           png_get_gAMA_fixed(png_ptr, info_ptr, &int_file_gamma);

           file_gamma     - the gamma at which the file was
                            written (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which the
                            file is written

           png_get_cHRM(png_ptr, info_ptr,  &white_x, &white_y, &red_x,
                            &red_y, &green_x, &green_y, &blue_x, &blue_y)
           png_get_cHRM_XYZ(png_ptr, info_ptr, &red_X, &red_Y, &red_Z, &green_X,
                            &green_Y, &green_Z, &blue_X, &blue_Y, &blue_Z)
           png_get_cHRM_fixed(png_ptr, info_ptr, &int_white_x, &int_white_y,
                            &int_red_x, &int_red_y, &int_green_x, &int_green_y,
                            &int_blue_x, &int_blue_y)
           png_get_cHRM_XYZ_fixed(png_ptr, info_ptr, &int_red_X, &int_red_Y,
                            &int_red_Z, &int_green_X, &int_green_Y, &int_green_Z,
                            &int_blue_X, &int_blue_Y, &int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the
                            chromaticities of the end points and the
                            white point. (PNG_INFO_cHRM)

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the encoding end
                            points - the CIE tristimulus specification of the intended
                            color of the red, green and blue channels in the PNG RGB
                            data.  The white point is simply the sum of the three end
                            points. (PNG_INFO_cHRM)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);

           file_srgb_intent - the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans_alpha,
                            &num_trans, &trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)

           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);

           mod_time       - time image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);

           background     - background color (of type
                            png_color_16p) (PNG_VALID_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);

           num_comments   - number of comments

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt

           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.

           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.

           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt

           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt

           text_ptr[i].lang  - language of comment (empty
                                string for unknown).

           text_ptr[i].lang_key  - keyword in UTF-8
                                (empty string for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)

           Note while png_set_text() will accept text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);

           num_spalettes  - number of sPLT chunks read.

           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);

           offset_x       - positive offset from the left edge
                            of the screen (can be negative)

           offset_y       - positive offset from the top edge
                            of the screen (can be negative)

           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);

           res_x          - pixels/unit physical resolution in
                            x direction

           res_y          - pixels/unit physical resolution in
                            x direction

           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         (expressed as a string)

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks

           unknowns[i].name  - name of unknown chunk

           unknowns[i].data  - data of unknown chunk

           unknowns[i].size  - size of unknown chunk's data

           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file or inserted with the
           png_set_unknown_chunks() function.

           The value of "location" is a bitwise "or" of

                PNG_HAVE_IHDR  (0x01)
                PNG_HAVE_PLTE  (0x02)
                PNG_AFTER_IDAT (0x08)

       The data from the pHYs chunk can be retrieved in several convenient forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)

           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)

           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

           Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y

           Note that because of the way the resolutions are
              stored internally, the inch conversions won't
              come out to exactly even number.  For example,
              72 dpi is stored as 0.28346 pixels/meter, and
              when this is retrieved it is 71.9988 dpi, so
              be sure to round the returned value appropriately
              if you want to display a reasonable-looking result.

       The data from the oFFs chunk can be retrieved in several convenient forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);

           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);

           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);

           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

           Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel.  The
              remark about inexact inch conversions applies here
              as well, because a value in inches can't always be
              converted to microns and back without some loss
              of precision.

       For  more  information,  see  the  PNG  specification for chunk contents.  Be careful with
       trusting rowbytes, as some of the transformations could increase the space needed to  hold
       a row (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(), below.

       A  quick word about text_ptr and num_text.  PNG stores comments in keyword/text pairs, one
       pair per chunk, with no limit on the number of text chunks, and a 2^31 byte limit on their
       size.   While there are suggested keywords, there is no requirement to restrict the use to
       these strings.  It is strongly suggested that keywords and  text  be  sensible  to  humans
       (that's  the  point),  so  don't use abbreviations.  Non-printing symbols are not allowed.
       See the PNG specification for more details.  There is also no  requirement  to  have  text
       after the keyword.

       Keywords  should  be  limited to 79 Latin-1 characters without leading or trailing spaces,
       but non-consecutive spaces are allowed within the keyword.  It is  possible  to  have  the
       same  keyword  any number of times.  The text_ptr is an array of png_text structures, each
       holding a pointer to a language string, a pointer to a keyword and a  pointer  to  a  text
       string.   The  text  string,  language  code,  and translated keyword may be empty or NULL
       pointers.  The keyword/text pairs are put into the  array  in  the  order  that  they  are
       received.   However,  some  or  all of the text chunks may be after the image, so, to make
       sure you have read all the text chunks, don't mess with these until  after  you  read  the
       stuff  after  the  image.   This will be mentioned again below in the discussion that goes
       with png_read_end().


   Input transformations
       After you've read the header information, you can set up the library to handle any special
       transformations  of  the  image  data.   The  various  ways  to transform the data will be
       described in the order that they should occur.  This is important, as some of these change
       the  color  type  and/or bit depth of the data, and some others only work on certain color
       types and bit depths.

       Transformations you request are ignored if they don't have any meaning  for  a  particular
       input  data format.  However some transformations can have an effect as a result of a pre-
       vious transformation.  If you specify a contradictory set of transformations, for  example
       both adding and removing the alpha channel, you cannot predict the final result.

       The  color used for the transparency values should be supplied in the same format/depth as
       the current image data.  It is stored in the same format/depth as the image data in a tRNS
       chunk, so this is what libpng expects for this data.

       The  color  used for the background value depends on the need_expand argument as described
       below.

       Data will be decoded into the supplied row buffers packed into bytes  unless  the  library
       has  been  told to transform it into another format.  For example, 4 bit/pixel paletted or
       grayscale data will be returned 2 pixels/byte with the leftmost pixel  in  the  high-order
       bits  of  the  byte, unless png_set_packing() is called.  8-bit RGB data will be stored in
       RGB RGB RGB format unless png_set_filler() or  png_set_add_alpha()  is  called  to  insert
       filler  bytes,  either before or after each RGB triplet.  16-bit RGB data will be returned
       RRGGBB  RRGGBB,  with  the  most  significant  byte  of  the  color  value  first,  unless
       png_set_scale_16()   is   called   to  transform  it  to  regular  RGB  RGB  triplets,  or
       png_set_filler() or png_set_add alpha() is called to insert filler bytes, either before or
       after each RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data can be modified with
       png_set_filler(), png_set_add_alpha(), png_set_strip_16(), or png_set_scale_16().

       The following code transforms grayscale images of less than 8 to 8 bits, changes  paletted
       images  to  RGB,  and  adds a full alpha channel if there is transparency information in a
       tRNS chunk.  This is most useful on grayscale images with bit depths of 2 or 4 or if there
       is a multiple-image viewing application that wishes to treat all images in the same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);

           if (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY &&
               bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);

       The first two functions are actually aliases for png_set_expand(), added in libpng version
       1.0.4, with the function names expanded to improve code readability.  In some future  ver-
       sion they may actually do different things.

       As  of  libpng  version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.  It expands the
       sample depth without changing tRNS to alpha.

       As  of  libpng  version   1.5.2,   png_set_expand_16()   was   added.    It   behaves   as
       png_set_expand();  however,  the  resultant channels have 16 bits rather than 8.  Use this
       when the output color or gray channels are made linear to  avoid  fairly  severe  accuracy
       loss.

          if (bit_depth < 16)
             png_set_expand_16(png_ptr);

       PNG  can  have files with 16 bits per channel.  If you only can handle 8 bits per channel,
       this will strip the pixels down to 8-bit.

           if (bit_depth == 16) #if PNG_LIBPNG_VER >= 10504
              png_set_scale_16(png_ptr); #else
              png_set_strip_16(png_ptr); #endif

       (The more accurate "png_set_scale_16()" API became available in libpng version 1.5.4).

       If you need to process the alpha channel on the image separately from the image data  (for
       example  if you convert it to a bitmap mask) it is possible to have libpng strip the chan-
       nel leaving just RGB or gray data:

           if (color_type & PNG_COLOR_MASK_ALPHA)
              png_set_strip_alpha(png_ptr);

       If you strip the alpha channel you need to find some other way of dealing with the  infor-
       mation.   If,  instead,  you  want to convert the image to an opaque version with no alpha
       channel use png_set_background; see below.

       As of libpng version 1.5.2, almost all useful expansions are supported, the  major  ommis-
       sions  are  conversion  of grayscale to indexed images (which can be done trivially in the
       application) and conversion of indexed to grayscale (which can be done by a trivial manip-
       ulation of the palette.)

       In  the  following  table,  the  01  means  grayscale  with depth<8, 31 means indexed with
       depth<8, other numerals represent the color type, "T" means the tRNS chunk is  present,  A
       means  an alpha channel is present, and O means tRNS or alpha is present but all pixels in
       the image are opaque.

         FROM  01  31   0  0T  0O   2  2T  2O   3  3T  3O  4A  4O  6A  6O
          TO
          01    -  [G]  -   -   -   -   -   -   -   -   -   -   -   -   -
          31   [Q]  Q  [Q] [Q] [Q]  Q   Q   Q   Q   Q   Q  [Q] [Q]  Q   Q
           0    1   G   +   .   .   G   G   G   G   G   G   B   B  GB  GB
          0T    lt  Gt  t   +   .   Gt  G   G   Gt  G   G   Bt  Bt GBt GBt
          0O    lt  Gt  t   .   +   Gt  Gt  G   Gt  Gt  G   Bt  Bt GBt GBt
           2    C   P   C   C   C   +   .   .   C   -   -  CB  CB   B   B
          2T    Ct  -   Ct  C   C   t   +   t   -   -   -  CBt CBt  Bt  Bt
          2O    Ct  -   Ct  C   C   t   t   +   -   -   -  CBt CBt  Bt  Bt
           3   [Q]  p  [Q] [Q] [Q]  Q   Q   Q   +   .   .  [Q] [Q]  Q   Q
          3T   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   +   t  [Qt][Qt] Qt  Qt
          3O   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   t   +  [Qt][Qt] Qt  Qt
          4A    lA  G   A   T   T   GA  GT  GT  GA  GT  GT  +   BA  G  GBA
          4O    lA GBA  A   T   T   GA  GT  GT  GA  GT  GT  BA  +  GBA  G
          6A    CA  PA  CA  C   C   A   T  tT   PA  P   P   C  CBA  +   BA
          6O    CA PBA  CA  C   C   A  tT   T   PA  P   P  CBA  C   BA  +

       Within the matrix,
            "+" identifies entries where 'from' and 'to' are the same.
            "-" means the transformation is not supported.
            "." means nothing is necessary (a tRNS chunk can just be ignored).
            "t" means the transformation is obtained by png_set_tRNS.
            "A" means the transformation is obtained by png_set_add_alpha().
            "X" means the transformation is obtained by png_set_expand().
            "1" means the transformation is obtained by
                png_set_expand_gray_1_2_4_to_8() (and by png_set_expand()
                if there is no transparency in the original or the final
                format).
            "C" means the transformation is obtained by png_set_gray_to_rgb().
            "G" means the transformation is obtained by png_set_rgb_to_gray().
            "P" means the transformation is obtained by
                png_set_expand_palette_to_rgb().
            "p" means the transformation is obtained by png_set_packing().
            "Q" means the transformation is obtained by png_set_quantize().
            "T" means the transformation is obtained by
                png_set_tRNS_to_alpha().
            "B" means the transformation is obtained by
                png_set_background(), or png_strip_alpha().

       When an entry has multiple transforms listed all are required to cause the  right  overall
       transformation.   When  two  transforms  are  separated by a comma either will do the job.
       When transforms are enclosed in [] the transform should do the job but this  is  currently
       unimplemented - a different format will result if the suggested transformations are used.

       In  PNG  files,  the  alpha  channel in an image is the level of opacity.  If you need the
       alpha channel in an image to be the level of transparency  instead  of  opacity,  you  can
       invert  the  alpha  channel  (or  the tRNS chunk data) after it's read, so that 0 is fully
       opaque and 255 (in 8-bit or paletted images) or 65535 (in 16-bit images) is  fully  trans-
       parent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as they can, resulting
       in, for example, 8 pixels per byte for 1 bit files.  This code expands to 1 pixel per byte
       without changing the values of the pixels:

           if (bit_depth < 8)
              png_set_packing(png_ptr);

       PNG  files  have  possible  bit  depths of 1, 2, 4, 8, and 16.  All pixels stored in a PNG
       image have been "scaled" or "shifted" up to the next higher possible bit depth (e.g.  from
       5 bits/sample in the range [0,31] to 8 bits/sample in the range [0, 255]).  However, it is
       also possible to convert the PNG pixel data back to the original bit depth of  the  image.
       This call reduces the pixels back down to the original bit depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
              png_set_shift(png_ptr, sig_bit);

       PNG  files  store 3-color pixels in red, green, blue order.  This code changes the storage
       of the pixels to blue, green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_bgr(png_ptr);

       PNG files store RGB pixels packed into 3 or 6 bytes. This code expands them into  4  or  8
       bytes for windowing systems that need them in this format:

           if (color_type == PNG_COLOR_TYPE_RGB)
              png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where  "filler"  is  the  8  or  16-bit  number  to  fill with, and the location is either
       PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether you want the  filler  before
       the RGB or after.  This transformation does not affect images that already have full alpha
       channels.  To add an opaque alpha channel, use filler=0xff or 0xffff and  PNG_FILLER_AFTER
       which will generate RGBA pixels.

       Note  that  png_set_filler()  does not change the color type.  If you want to do that, you
       can add a true alpha channel with

           if (color_type == PNG_COLOR_TYPE_RGB ||
              color_type == PNG_COLOR_TYPE_GRAY)
              png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where "filler" contains the alpha value to assign to each pixel.  This function was  added
       in libpng-1.2.7.

       If  you  are reading an image with an alpha channel, and you need the data as ARGB instead
       of the normal PNG format RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be represented as RGB.  This code will do
       that conversion:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
              png_set_gray_to_rgb(png_ptr);

       Conversely, you can convert an RGB or RGBA image to grayscale or grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_rgb_to_gray(png_ptr, error_action,
                 double red_weight, double green_weight);

           error_action = 1: silently do the conversion

           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue

           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component

           green_weight:     weight of green component
                             If either weight is negative, default
                             weights are used.

       In  the  corresponding  fixed  point API the red_weight and green_weight values are simply
       scaled by 100,000:

           png_set_rgb_to_gray(png_ptr, error_action,
              png_fixed_point red_weight,
              png_fixed_point green_weight);

       If you have set error_action = 1 or 2, you can later check whether the  image  really  was
       gray,  after processing the image rows, with the png_get_rgb_to_gray_status(png_ptr) func-
       tion.  It will return a png_byte that is zero if the image was gray or 1 if there were any
       non-gray  pixels.  Background and sBIT data will be silently converted to grayscale, using
       the green channel data for sBIT, regardless of the error_action setting.

       The default values come from the PNG file cHRM chunk if present; otherwise,  the  defaults
       correspond  to the ITU-R recommendation 709, and also the sRGB color space, as recommended
       in the Charles Poynton's Colour FAQ, <http://www.poynton.com/>, in section 9:

          <http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html#RTFToC9>

           Y = 0.2126 * R + 0.7152 * G + 0.0722 * B

       Previous versions of this document, 1998 through 2002, recommended  a  slightly  different
       formula:

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng uses an integer approximation:

           Y = (6968 * R + 23434 * G + 2366 * B)/32768

       The calculation is done in a linear colorspace, if the image gamma can be determined.

       The png_set_background() function has been described already; it tells libpng to composite
       images with alpha or simple transparency against the supplied background color.  For  com-
       patibility  with  versions  of libpng earlier than libpng-1.5.4 it is recommended that you
       call the function after reading the file header, even if you don't want to use  the  color
       in a bKGD chunk, if one exists.

       If  the  PNG  file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use this color, or
       supply another color more suitable for the current display  (e.g.,  the  background  color
       from  a  web page).  You need to tell libpng how the color is represented, both the format
       of the component values in the color (the number of bits) and the gamma  encoding  of  the
       color.   The function takes two arguments, background_gamma_mode and need_expand to convey
       this information; however, only two combinations are likely to be useful:

           png_color_16 my_background;
           png_color_16p image_background;

           if (png_get_bKGD(png_ptr, info_ptr, &image_background))
              png_set_background(png_ptr, image_background,
                  PNG_BACKGROUND_GAMMA_FILE, 1/*needs to be expanded*/, 1);
           else
              png_set_background(png_ptr, &my_background,
                  PNG_BACKGROUND_GAMMA_SCREEN, 0/*do not expand*/, 1);

       The second call was described above - my_background is in the format of  the  final,  dis-
       play,  output produced by libpng.  Because you now know the format of the PNG it is possi-
       ble to avoid the need to choose either 8-bit or 16-bit output and to retain palette images
       (the  palette colors will be modified appropriately and the tRNS chunk removed.)  However,
       if you are doing this, take great care not to ask  for  transformations  without  checking
       first that they apply!

       In  the  first  call the background color has the original bit depth and color type of the
       PNG file.  So, for palette images the color is supplied as a palette index and for low bit
       greyscale images the color is a reduced bit value in image_background->gray.

       If you didn't call png_set_gamma() before reading the file header, for example if you need
       your code to remain compatible with older versions of libpng prior to  libpng-1.5.4,  this
       is the place to call it.

       Do  not  call it if you called png_set_alpha_mode(); doing so will damage the settings put
       in place by png_set_alpha_mode().  (If png_set_alpha_mode() is supported then you can cer-
       tainly do png_set_gamma() before reading the PNG header.)

       This  API  unconditionally  sets the screen and file gamma values, so it will override the
       value in the PNG file unless it is called before the PNG file reading  starts.   For  this
       reason you must always call it with the PNG file value when you call it in this position:

          if (png_get_gAMA(png_ptr, info_ptr, &file_gamma))
             png_set_gamma(png_ptr, screen_gamma, file_gamma);

          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you  need  to  reduce  an  RGB file to a paletted file, or if a paletted file has more
       entries then will fit on your screen, png_set_quantize() will do that.  Note that this  is
       a  simple  match  quantization that merely finds the closest color available.  This should
       work fairly well with optimized palettes, but fairly badly with linear  color  cubes.   If
       you  pass a palette that is larger than maximum_colors, the file will reduce the number of
       colors in the palette so it will fit into maximum_colors.  If there is a histogram, libpng
       will  use  it  to make more intelligent choices when reducing the palette.  If there is no
       histogram, it may not do as good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                 PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                    &histogram);
                png_set_quantize(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }

             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_quantize(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG files describe monochrome as black being zero and white being one.  The following code
       will reverse this (make black be one and white be zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This function can also be used to invert grayscale and gray-alpha images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
              color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits
       first).  This code changes the storage to the other way (little-endian, i.e. least signif-
       icant bits first, the way PCs store them):

           if (bit_depth == 16)
              png_set_swap(png_ptr);

       If  you  are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change the
       order the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if none of the existing ones meets
       your needs.  This is done by setting a callback with

           png_set_read_user_transform_fn(png_ptr,
               read_transform_fn);

       You must supply the function

           void read_transform_fn(png_structp png_ptr, png_row_infop
               row_info, png_bytep data)

       See  pngtest.c for a working example.  Your function will be called after all of the other
       transformations have been processed.  Take care with  interlaced  images  if  you  do  the
       interlace  yourself  -  the  width  of the row is the width in 'row_info', not the overall
       image width.

       If supported, libpng provides two information routines that you can use to find where  you
       are in processing the image:

          png_get_current_pass_number(png_structp png_ptr);
          png_get_current_row_number(png_structp png_ptr);

       Don't  try  using  these outside a transform callback - firstly they are only supported if
       user transforms are supported, secondly they may well return unexpected results unless the
       row is actually being processed at the moment they are called.

       With  interlaced  images  the value returned is the row in the input sub-image image.  Use
       PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to find  the  output
       pixel (x,y) given an interlaced sub-image pixel (row,col,pass).

       The  discussion  of interlace handling above contains more information on how to use these
       values.

       You can also set up a pointer to a user structure for use by your callback  function,  and
       you  can  inform libpng that your transform function will change the number of channels or
       bit depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
               user_depth, user_channels);

       The user's application, not libpng, is responsible for allocating and freeing  any  memory
       required for the user structure.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp read_user_transform_ptr =
               png_get_user_transform_ptr(png_ptr);

       The  last  thing  to  handle is interlacing; this is covered in detail below, but you must
       call the function here if you want libpng to handle expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After setting the transformations, libpng can update your png_info  structure  to  reflect
       any transformations you've requested with this call.

           png_read_update_info(png_ptr, info_ptr);

       This  is  most  useful  to update the info structure's rowbytes field so you can use it to
       allocate your image memory.  This function will also update your palette with the  correct
       screen_gamma  and  background if these have been given with the calls above.  You may only
       call png_read_update_info() once with a particular info_ptr.

       After you call png_read_update_info(), you can allocate any memory you need  to  hold  the
       image.  The row data is simply raw byte data for all forms of images.  As the actual allo-
       cation varies among applications, no example will be given.  If  you  are  allocating  one
       large chunk, you will need to build an array of pointers to each row, as it will be needed
       for some of the functions below.

       Remember: Before you call png_read_update_info(), the  png_get_*()  functions  return  the
       values  corresponding  to the original PNG image.  After you call png_read_update_info the
       values refer to the image that libpng will output.  Consequently you  must  call  all  the
       png_set_ functions before you call png_read_update_info().  This is particularly important
       for png_set_interlace_handling() - if you are going  to  call  png_read_update_info()  you
       must  call  png_set_interlace_handling()  before  it unless you want to receive interlaced
       output.


   Reading image data
       After you've allocated memory, you can read the image data.  The simplest way to  do  this
       is in one function call.  If you are allocating enough memory to hold the whole image, you
       can just call png_read_image() and libpng will read in all the image data and  put  it  in
       the memory area supplied.  You will need to pass in an array of pointers to each row.

       This  function automatically handles interlacing, so you don't need to call png_set_inter-
       lace_handling() (unless you call png_read_update_info()) or call  this  function  multiple
       times, or any of that other stuff necessary with png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to read in the whole image at once, you can use png_read_rows() instead.
       If there is no interlacing (check interlace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If you are doing this just one row at a time, you can do this with  a  single  row_pointer
       instead of an array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If  the  file  is  interlaced (interlace_type != 0 in the IHDR chunk), things get somewhat
       harder.  The only current (PNG Specification version 1.2)  interlacing  type  for  PNG  is
       (interlace_type == PNG_INTERLACE_ADAM7); a somewhat complicated 2D interlace scheme, known
       as Adam7, that breaks down an image into seven smaller images of varying size, based on an
       8x8 grid.  This number is defined (from libpng 1.5) as PNG_INTERLACE_ADAM7_PASSES in png.h

       libpng  can fill out those images or it can give them to you "as is".  It is almost always
       better to have libpng handle the interlacing for you.  If you want the images filled  out,
       there  are  two  ways to do that.  The one mentioned in the PNG specification is to expand
       each pixel to cover those pixels that have not been read  yet  (the  "rectangle"  method).
       This  results  in  a  blocky image for the first pass, which gradually smooths out as more
       pixels are read.  The other method is the "sparkle" method, where pixels are drawn only in
       their final locations, with the rest of the image remaining whatever colors they were ini-
       tialized to before the start of the read.  The first  method  usually  looks  better,  but
       tends to be slower, as there are more pixels to put in the rows.

       If,  as  is  likely,  you  want  libpng  to  expand  the  images, call this before calling
       png_start_read_image() or png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
              number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is seven, but may change if
       another  interlace  type  is  added.   This function can be called even if the file is not
       interlaced, where it will return one pass.  You then need to read the  whole  image  'num-
       ber_of_passes'  times.   Each time will distribute the pixels from the current pass to the
       correct place in the output image, so you need to supply the same rows to png_read_rows in
       each pass.

       If you are not going to display the image after each pass, but are going to wait until the
       entire image is read in, use the sparkle effect.  This effect is faster and the end result
       of  either  method is exactly the same.  If you are planning on displaying the image after
       each pass, the "rectangle" effect is generally considered the better looking one.

       If you only want the "sparkle" effect, just call png_read_rows() as normal, with the third
       parameter  NULL.   Make  sure you make pass over the image number_of_passes times, and you
       don't change the data in the rows between calls.  You can  change  the  locations  of  the
       data,  just not the data.  Each pass only writes the pixels appropriate for that pass, and
       assumes the data from previous passes is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);

       If you only want the first effect (the rectangles), do the same as before except pass  the
       row buffer in the third parameter, and leave the second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
               number_of_rows);

       If  you  don't  want  libpng  to handle the interlacing details, just call png_read_rows()
       PNG_INTERLACE_ADAM7_PASSES times to read in all the images.  Each of the images is a valid
       image  by  itself;  however,  you will almost certainly need to distribute the pixels from
       each sub-image to the correct place.  This is where everything gets very tricky.

       If you want to retrieve the separate images you must pass the correct number  of  rows  to
       each  successive  call  of  png_read_rows().   The calculation gets pretty complicated for
       small images, where some sub-images may not even  exist  because  either  their  width  or
       height ends up zero.  libpng provides two macros to help you in 1.5 and later versions:

          png_uint_32 width = PNG_PASS_COLS(image_width, pass_number);
          png_uint_32 height = PNG_PASS_ROWS(image_height, pass_number);

       Respectively  these  tell  you  the width and height of the sub-image corresponding to the
       numbered pass.  'pass' is in in the range 0 to 6 - this can be confusing because the spec-
       ification  refers to the same passes as 1 to 7!  Be careful, you must check both the width
       and height before calling png_read_rows() and not call it for that pass if either is zero.

       You can, of course, read each sub-image row by row.  If you want to produce  optimal  code
       to  make a pixel-by-pixel transformation of an interlaced image this is the best approach;
       read each row of each pass, transform it, and write it out to a new interlaced image.

       If you want to de-interlace the image yourself libpng provides further macros to help that
       tell you where to place the pixels in the output image.  Because the interlacing scheme is
       rectangular - sub-image pixels are always arranged on a rectangular grid - all you need to
       know  for  each pass is the starting column and row in the output image of the first pixel
       plus the spacing between each pixel.  As of libpng 1.5 there are four macros  to  retrieve
       this information:

          png_uint_32 x = PNG_PASS_START_COL(pass);
          png_uint_32 y = PNG_PASS_START_ROW(pass);
          png_uint_32 xStep = 1U << PNG_PASS_COL_SHIFT(pass);
          png_uint_32 yStep = 1U << PNG_PASS_ROW_SHIFT(pass);

       These allow you to write the obvious loop:

          png_uint_32 input_y = 0;
          png_uint_32 output_y = PNG_PASS_START_ROW(pass);

          while (output_y < output_image_height)
          {
             png_uint_32 input_x = 0;
             png_uint_32 output_x = PNG_PASS_START_COL(pass);

             while (output_x < output_image_width)
             {
                image[output_y][output_x] =
                    subimage[pass][input_y][input_x++];

                output_x += xStep;
             }

             ++input_y;
             output_y += yStep;
          }

       Notice  that  the steps between successive output rows and columns are returned as shifts.
       This is possible because the pixels in the subimages are always a power of 2 apart - 1, 2,
       4 or 8 pixels - in the original image.  In practice you may need to directly calculate the
       output coordinate given an input coordinate.  libpng provides two further macros for  this
       purpose:

          png_uint_32 output_x = PNG_COL_FROM_PASS_COL(input_x, pass);
          png_uint_32 output_y = PNG_ROW_FROM_PASS_ROW(input_y, pass);

       Finally  a  pair  of  macros  are provided to tell you if a particular image row or column
       appears in a given pass:

          int col_in_pass = PNG_COL_IN_INTERLACE_PASS(output_x, pass);
          int row_in_pass = PNG_ROW_IN_INTERLACE_PASS(output_y, pass);

       Bear in mind that you will probably also need to check the width and height of the pass in
       addition to the above to be sure the pass even exists!

       With  any  luck you are convinced by now that you don't want to do your own interlace han-
       dling.  In reality normally the only good reason for doing this is if you  are  processing
       PNG files on a pixel-by-pixel basis and don't want to load the whole file into memory when
       it is interlaced.

       libpng includes a test program, pngvalid, that illustrates reading and writing  of  inter-
       laced  images.   If you can't get interlacing to work in your code and don't want to leave
       it to libpng (the recommended approach), see how pngvalid.c does it.


   Finishing a sequential read
       After you are finished reading the image through the low-level interface, you  can  finish
       reading  the  file.  If you are interested in comments or time, which may be stored either
       before or after the image data, you should pass the separate png_info struct if  you  want
       to keep the comments from before and after the image separate.

           png_infop end_info = png_create_info_struct(png_ptr);

           if (!end_info)
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
              return (ERROR);
           }

          png_read_end(png_ptr, end_info);

       If  you  are  not  interested, you should still call png_read_end() but you can pass NULL,
       avoiding the need to create an end_info structure.

          png_read_end(png_ptr, (png_infop)NULL);

       If you don't call png_read_end(), then your file pointer will  be  left  pointing  to  the
       first chunk after the last IDAT, which is probably not what you want if you expect to read
       something beyond the end of the PNG datastream.

       When you are done, you can free all memory allocated by libpng like this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       or, if you didn't create an end_info structure,

          png_destroy_read_struct(&png_ptr, &info_ptr,
              (png_infopp)NULL);

       It is also possible to individually free the info_ptr members that point  to  libpng-allo-
       cated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask - identifies data to be freed, a mask
                  containing the bitwise OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL

           seq  - sequence number of item to be freed
                  (-1 for all items)

       This  function  may  be safely called when the relevant storage has already been freed, or
       has not yet been allocated, or was allocated by the user and not by libpng,  and  will  in
       those  cases  do nothing.  The "seq" parameter is ignored if only one item of the selected
       data type, such as PLTE, is allowed.  If "seq" is not -1, and multiple items  are  allowed
       for  the data type identified in the mask, such as text or sPLT, only the n'th item in the
       structure is freed, where n is "seq".

       The default behavior is only to free data that was allocated internally by  libpng.   This
       can  be  changed, so that libpng will not free the data, or so that it will free data that
       was allocated by  the  user  with  png_malloc()  or  png_calloc()  and  passed  in  via  a
       png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       This  function only affects data that has already been allocated.  You can call this func-
       tion after reading the PNG data but before calling any png_set_*() functions,  to  control
       whether  the user or the png_set_*() function is responsible for freeing any existing data
       that might be present, and again after the png_set_*() functions to  control  whether  the
       user  or png_destroy_*() is supposed to free the data.  When the user assumes responsibil-
       ity for libpng-allocated data, the application must use png_free() to free  it,  and  when
       the user transfers responsibility to libpng for data that the user has allocated, the user
       must have used png_malloc() or png_calloc() to allocate it.

       If you allocated your row_pointers in a single block, as suggested above in  the  descrip-
       tion of the high level read interface, you must not transfer responsibility for freeing it
       to the png_set_rows or png_read_destroy function, because they would also try to free  the
       individual row_pointers[i].

       If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword separately,
       do not transfer responsibility for freeing text_ptr to libpng, because when libpng fills a
       png_text structure it combines these members with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility for  free'ing  text_ptr
       from libpng to your application, your application must not separately free those members.

       The png_free_data() function will turn off the "valid" flag for anything it frees.  If you
       need to turn the flag off for a chunk that was freed by your  application  instead  of  by
       libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);

           mask - identifies the chunks to be made invalid,
                  containing the bitwise OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the file example.c.


   Reading PNG files progressively
       The  progressive reader is slightly different then the non-progressive reader.  Instead of
       calling png_read_info(),  png_read_rows(),  and  png_read_end(),  you  make  one  call  to
       png_process_data(),  which  calls callbacks when it has the info, a row, or the end of the
       image.  You set up these callbacks with png_set_progressive_read_fn().  You don't have  to
       worry  about  the input/output functions of libpng, as you are giving the library the data
       directly in png_process_data().  I will assume that you have read the section  on  reading
       PNG files above, so I will only highlight the differences (although I will show all of the
       code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);

           if (!png_ptr)
               return (ERROR);

           info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr,
                 (png_infopp)NULL, (png_infopp)NULL);
              return (ERROR);
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
              return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
              return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less then 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);

           /* At this point you can call png_process_data_skip if
              you want to handle data the library will skip yourself;
              it simply returns the number of bytes to skip (and stops
              libpng skipping that number of bytes on the next
              png_process_data call).
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.

              This is where you turn on interlace handling,
              assuming you don't want to do it yourself.

              If you need to you can stop the processing of
              your original input data at this point by calling
              png_process_data_pause.  This returns the number
              of unprocessed bytes from the last png_process_data
              call - it is up to you to ensure that the next call
              sees these bytes again.  If you don't want to bother
              with this you can get libpng to cache the unread
              bytes by setting the 'save' parameter (see png.h) but
              then libpng will have to copy the data internally.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              If you did not turn on interlace handling then
              the callback is called for each row of each
              sub-image when the image is interlaced.  In this
              case 'row_num' is the row in the sub-image, not
              the row in the output image as it is in all other
              cases.

              For the non-NULL rows of interlaced images when
              you have switched on libpng interlace handling,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases if you switch on interlace handling;
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed for
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.

              You can also call png_process_data_pause in this
              callback - see above.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }




IV. Writing
       Much of this is very similar to reading.  However, everything of  importance  is  repeated
       here,  so  you  won't have to constantly look back up in the reading section to understand
       writing.


   Setup
       You will want to do the I/O initialization before you get into libpng, so  if  it  doesn't
       work,  you  don't  have anything to undo. If you are not using the standard I/O functions,
       you will need to replace them with custom writing functions.   See  the  discussion  under
       Customizing libpng.

           FILE *fp = fopen(file_name, "wb");

           if (!fp)
              return (ERROR);

       Next,  png_struct and png_info need to be allocated and initialized.  As these can be both
       relatively large, you may not want to store these on the  stack,  unless  you  have  stack
       space  to  spare.  Of course, you will want to check if they return NULL.  If you are also
       reading, you won't want to  name  your  read  structure  and  your  write  structure  both
       "png_ptr";  you can call them anything you like, such as "read_ptr" and "write_ptr".  Look
       at pngtest.c, for example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                  (png_infopp)NULL);
              return (ERROR);
           }

       If you want to use your own memory allocation routines, define PNG_USER_MEM_SUPPORTED  and
       use png_create_write_struct_2() instead of png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After  you have these structures, you will need to set up the error handling.  When libpng
       encounters an error, it expects to longjmp() back to your routine.   Therefore,  you  will
       need  to  call setjmp() and pass the png_jmpbuf(png_ptr).  If you write the file from dif-
       ferent routines, you will need to update the png_jmpbuf(png_ptr) every time  you  enter  a
       new  routine  that will call a png_*() function.  See your documentation of setjmp/longjmp
       for your compiler for more information on setjmp/longjmp.  See the  discussion  on  libpng
       error  handling in the Customizing Libpng section below for more information on the libpng
       error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
           png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If you would rather avoid the complexity of setjmp/longjmp issues, you can compile  libpng
       with  PNG_NO_SETJMP,  in  which  case  errors  will  result in a call to PNG_ABORT() which
       defaults to abort().

       You can #define PNG_ABORT() to a function that does something more useful than abort(), as
       long as your function does not return.

       Now  you  need to set up the output code.  The default for libpng is to use the C function
       fwrite().  If you use this, you will  need  to  pass  a  valid  FILE  *  in  the  function
       png_init_io().   Be  sure  that  the file is opened in binary mode.  Again, if you wish to
       handle writing data in another way, see the discussion on libpng I/O handling in the  Cus-
       tomizing Libpng section below.

           png_init_io(png_ptr, fp);

       If  you  are  embedding  your  PNG into a datastream such as MNG, and don't want libpng to
       write the 8-byte signature, or if you have already written the signature in your  applica-
       tion, use

           png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.


   Write callbacks
       At  this  point, you can set up a callback function that will be called after each row has
       been written, which you can use to control a progress meter  or  the  like.   It's  demon-
       strated in pngtest.c.  You must supply a function

           void write_row_callback(png_structp png_ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_callback")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       When this function is called the row has already been completely processed and it has also
       been written out.  The 'row' and 'pass' refer to the next row to be handled.  For the non-
       interlaced  case  the  row that was just handled is simply one less than the passed in row
       number, and pass will always be 0.  For the interlaced case the same  applies  unless  the
       row  value  is 0, in which case the row just handled was the last one from one of the pre-
       ceding passes.  Because interlacing may skip a pass you cannot be sure that the  preceding
       pass  is just 'pass-1', if you really need to know what the last pass is record (row,pass)
       from the callback and use the last recorded value each time.

       As with the user transform you can find the output  row  using  the  PNG_ROW_FROM_PASS_ROW
       macro.

       You  now have the option of modifying how the compression library will run.  The following
       functions are mainly for testing, but may be useful in some cases, like  if  you  need  to
       write PNG files extremely fast and are willing to give up some compression, or if you want
       to get the maximum possible compression at the expense of slower writing.  If you have  no
       special  needs in this area, let the library do what it wants by not calling this function
       at all, as it has been tuned to deliver a good speed/compression ratio. The second parame-
       ter to png_set_filter() is the filter method, for which the only valid values are 0 (as of
       the July 1999 PNG specification, version 1.2) or 64 (if you are writing a  PNG  datastream
       that is to be embedded in a MNG datastream).  The third parameter is a flag that indicates
       which filter type(s) are to be tested for each scanline.  See the  PNG  specification  for
       details on the specific filter types.


           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the bitwise OR of one
              or more PNG_FILTER_NAME masks.
            */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If  an application wants to start and stop using particular filters during compression, it
       should start out with all of the filters (to ensure that the previous row of  pixels  will
       be stored in case it's needed later), and then add and remove them after the start of com-
       pression.

       If you are writing a PNG datastream that is to be embedded in a MNG datastream, the second
       parameter can be either 0 or 64.

       The  png_set_compression_*()  functions  interface  to  the  zlib compression library, and
       should mostly be ignored unless you really know what you are doing.   The  only  generally
       useful call is png_set_compression_level() which changes how much time zlib spends on try-
       ing to compress the image data.  See the Compression Library  (zlib.h  and  algorithm.txt,
       distributed with zlib) for details on the compression levels.

           #include zlib.h

           /* Set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* Set other zlib parameters for compressing IDAT */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

           /* Set zlib parameters for text compression
            * If you don't call these, the parameters
            * fall back on those defined for IDAT chunks
            */
           png_set_text_compression_mem_level(png_ptr, 8);
           png_set_text_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_text_compression_window_bits(png_ptr, 15);
           png_set_text_compression_method(png_ptr, 8);


   Setting the contents of info for output
       You  now need to fill in the png_info structure with all the data you wish to write before
       the actual image.  Note that the only thing you are allowed to write after  the  image  is
       the  text  chunks  and  the  time  chunk  (as  of  PNG  Specification  1.2,  anyway).  See
       png_write_end() and the latest PNG specification for more information  on  that.   If  you
       wish  to write them before the image, fill them in now, and flag that data as being valid.
       If you want to wait until after the data, don't fill them until png_write_end().  For  all
       the  fields  in  png_info  and  their data types, see png.h.  For explanations of what the
       fields contain, see the PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).

           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7

           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)

           filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                            or, if you are writing a PNG to
                            be embedded in a MNG datastream,
                            can also be
                            PNG_INTRAPIXEL_DIFFERENCING)

       If you call png_set_IHDR(), the call must appear before any of the other png_set_*() func-
       tions,  because  they  might  require  access to some of the IHDR settings.  The remaining
       png_set_*() functions can be called in any order.

       If you wish, you can reset the compression_type, interlace_type, or filter_method later by
       calling png_set_IHDR() again; if you do this, the width, height, bit_depth, and color_type
       must be the same in each call.

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);

           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, file_gamma);
           png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma);

           file_gamma     - the gamma at which the image was
                            created (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which
                            the image was created

           png_set_cHRM(png_ptr, info_ptr,  white_x, white_y, red_x, red_y,
                            green_x, green_y, blue_x, blue_y)
           png_set_cHRM_XYZ(png_ptr, info_ptr, red_X, red_Y, red_Z, green_X,
                            green_Y, green_Z, blue_X, blue_Y, blue_Z)
           png_set_cHRM_fixed(png_ptr, info_ptr, int_white_x, int_white_y,
                            int_red_x, int_red_y, int_green_x, int_green_y,
                            int_blue_x, int_blue_y)
           png_set_cHRM_XYZ_fixed(png_ptr, info_ptr, int_red_X, int_red_Y,
                            int_red_Z, int_green_X, int_green_Y, int_green_Z,
                            int_blue_X, int_blue_Y, int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the chromaticities
                            of the end points and the white point.

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the encoding end
                            points - the CIE tristimulus specification of the intended
                            color of the red, green and blue channels in the PNG RGB
                            data.  The white point is simply the sum of the three end
                            points.

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.


           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                              profile, proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray, red,
                            green, and blue channels, whichever are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans_alpha,
              num_trans, trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values
                            (in order red, green, blue) of the
                            single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_set_hIST(png_ptr, info_ptr, hist);

           hist           - histogram of palette (array of
                            png_uint_16) (PNG_INFO_hIST)

           png_set_tIME(png_ptr, info_ptr, mod_time);

           mod_time       - time image was last modified
                            (PNG_VALID_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);

           background     - background color (of type
                            png_color_16p) (PNG_VALID_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                or empty for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);

           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);

           offset_x  - positive offset from the left
                            edge of the screen

           offset_y  - positive offset from the top
                            edge of the screen

           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);

           res_x       - pixels/unit physical resolution
                         in x direction

           res_y       - pixels/unit physical resolution
                         in y direction

           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                         (width and height are doubles)

           png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         expressed as a string

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The "location" member is set automatically according to what part of the output  file  has
       already  been written.  You can change its value after calling png_set_unknown_chunks() as
       demonstrated in pngtest.c.  Within each of  the  "locations",  the  chunks  are  sequenced
       according  to  their  position  in  the structure (that is, the value of "i", which is the
       order  in  which  the  chunk  was  either  read  from  the  input  file  or  defined  with
       png_set_unknown_chunks).

       A  quick word about text and num_text.  text is an array of png_text structures.  num_text
       is the number of valid structures in the array.  Each png_text structure holds a  language
       code, a keyword, a text value, and a compression type.

       The  compression  types  have the same valid numbers as the compression types of the image
       data.  Currently, the only valid number is zero.  However, you can store text either  com-
       pressed  or  uncompressed,  unlike  images, which always have to be compressed.  So if you
       don't want the text compressed, set the  compression  type  to  PNG_TEXT_COMPRESSION_NONE.
       Because tEXt and zTXt chunks don't have a language field, if you specify PNG_TEXT_COMPRES-
       SION_NONE or PNG_TEXT_COMPRESSION_zTXt any language code or translated keyword will not be
       written out.

       Until  text  gets  around  a few hundred bytes, it is not worth compressing it.  After the
       text has been written out to the file, the compression type is  set  to  PNG_TEXT_COMPRES-
       SION_NONE_WR  or  PNG_TEXT_COMPRESSION_zTXt_WR,  so that it isn't written out again at the
       end (in case you are calling png_write_end() with the same struct).

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image

           Author           Name of image's creator

           Description      Description of image (possibly long)

           Copyright        Copyright notice

           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)

           Software         Software used to create the image

           Disclaimer       Legal disclaimer

           Warning          Warning of nature of content

           Source           Device used to create the image

           Comment          Miscellaneous comment; conversion
                            from other image format

       The keyword-text pairs work like this.  Keywords should be short  simple  descriptions  of
       what  the  comment is about.  Some typical keywords are found in the PNG specification, as
       is some recommendations on keywords.  You can repeat keywords in a  file.   You  can  even
       write  some  text  before  the  image  and some after.  For example, you may want to put a
       description of the image before the image, but leave the disclaimer until after, so  view-
       ers  working  over  modem connections don't have to wait for the disclaimer to go over the
       modem before they start seeing the image.  Finally, keywords should  be  full  words,  not
       abbreviations.   Keywords and text are in the ISO 8859-1 (Latin-1) character set (a super-
       set of regular ASCII) and can not contain NUL characters, and should not  contain  control
       or  other  unprintable characters.  To make the comments widely readable, stick with basic
       ASCII, and avoid machine specific character set extensions like the IBM-PC character  set.
       The  keyword  must  be  present,  but  you can leave off the text string on non-compressed
       pairs.  Compressed pairs must have a text string, as only the text  string  is  compressed
       anyway, so the compression would be meaningless.

       PNG  supports  modification  time via the png_time structure.  Two conversion routines are
       provided, png_convert_from_time_t() for time_t and png_convert_from_struct_tm() for struct
       tm.   The time_t routine uses gmtime().  You don't have to use either of these, but if you
       wish to fill in the png_time structure directly, you should provide the time in  universal
       time  (GMT) if possible instead of your local time.  Note that the year number is the full
       year (e.g. 1998, rather than 98 - PNG is year 2000 compliant!), and that months start with
       1.

       If  you want to store the time of the original image creation, you should use a plain tEXt
       chunk with the "Creation Time" keyword.  This is necessary because the "creation time"  of
       a  PNG  image  is somewhat vague, depending on whether you mean the PNG file, the time the
       image was created in a non-PNG format, a still photo from which the image was scanned,  or
       possibly  the subject matter itself.  In order to facilitate machine-readable dates, it is
       recommended that the "Creation Time" tEXt chunk use RFC 1123 format dates  (e.g.  "22  May
       1997  18:07:10 GMT"), although this isn't a requirement.  Unlike the tIME chunk, the "Cre-
       ation Time" tEXt chunk is not expected to be automatically changed by  the  software.   To
       facilitate   the  use  of  RFC  1123  dates,  a  function  png_convert_to_rfc1123(png_ptr,
       png_timep) is provided to convert from PNG time to an RFC 1123 format string.


   Writing unknown chunks
       You can use the png_set_unknown_chunks function to queue up chunks for writing.  You  give
       it  a  chunk  name,  raw  data, and a size; that's all there is to it.  The chunks will be
       written by the next following png_write_info_before_PLTE, png_write_info, or png_write_end
       function.   Any  chunks  previously read into the info structure's unknown-chunk list will
       also be written out in a sequence that satisfies the PNG specification's ordering rules.


   The high-level write interface
       At this point there are two ways to proceed; through the high-level  write  interface,  or
       through a sequence of low-level write operations.  You can use the high-level interface if
       your image data is present in the info structure.  All defined output transformations  are
       permitted, enabled by the following masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER        Strip out filler
                                             bytes (deprecated).
           PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
                                             filler bytes
           PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
                                             filler bytes

       If  you  have  valid  image  data in the info structure (you can use png_set_rows() to put
       image data in the info structure), simply do this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some set of transformation
       flags.   This  call is equivalent to png_write_info(), followed the set of transformations
       indicated by the transform mask, then png_write_image(), and finally png_write_end().

       (The final parameter of this call is not yet used.  Someday it might point to  transforma-
       tion parameters required by some future output transform.)

       You  must  use  png_transforms and not call any png_set_transform() functions when you use
       png_write_png().


   The low-level write interface
       If you are going the low-level route instead, you are now ready  to  write  all  the  file
       information up to the actual image data.  You do this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note  that there is one transformation you may need to do before png_write_info().  In PNG
       files, the alpha channel in an image is the level of opacity.  If your data is supplied as
       a  level  of transparency, you can invert the alpha channel before you write it, so that 0
       is fully transparent and 255 (in 8-bit or paletted images) or 65535 (in 16-bit images)  is
       fully opaque, with

           png_set_invert_alpha(png_ptr);

       This  must  appear before png_write_info() instead of later with the other transformations
       because in the case of paletted images the tRNS chunk data has to be inverted  before  the
       tRNS  chunk  is  written.   If your image is not a paletted image, the tRNS data (which in
       such cases represents a single color to be rendered  as  transparent)  won't  need  to  be
       changed, and you can safely do this transformation after your png_write_info() call.

       If  you  need  to write a private chunk that you want to appear before the PLTE chunk when
       PLTE is present, you can write the PNG info in two steps, and insert code  to  write  your
       own chunk between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After  you've  written the file information, you can set up the library to handle any spe-
       cial transformations of the image data.  The various ways to transform the  data  will  be
       described in the order that they should occur.  This is important, as some of these change
       the color type and/or bit depth of the data, and some others only work  on  certain  color
       types  and  bit depths.  Even though each transformation checks to see if it has data that
       it can do something with, you should make sure to only enable a transformation if it  will
       be valid for the data.  For example, don't swap red and blue on grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This code tells the library to strip
       input data that has 4 or 8 bytes per pixel down to 3 or 6 bytes  (or  strip  2  or  4-byte
       grayscale+filler data to 1 or 2 bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where  the  0 is unused, and the location is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER,
       depending upon whether the filler byte in the pixel is stored XRGB or RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as they can, resulting
       in,  for  example,  8 pixels per byte for 1 bit files.  If the data is supplied at 1 pixel
       per byte, use this code, which will correctly pack the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG files reduce possible bit depths to 1, 2, 4, 8, and 16.  If your data  is  of  another
       bit  depth,  you  can  write  an sBIT chunk into the file so that decoders can recover the
       original data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
              sig_bit.red = true_bit_depth;
              sig_bit.green = true_bit_depth;
              sig_bit.blue = true_bit_depth;
           }

           else
           {
              sig_bit.gray = true_bit_depth;
           }

           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
              sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If the data is stored in the row buffer in a bit depth other than  one  supported  by  PNG
       (e.g.  3  bit data in the range 0-7 for a 4-bit PNG), this will scale the values to appear
       to be the correct bit depth as is required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits
       first).   This  code would be used if they are supplied the other way (little-endian, i.e.
       least significant bits first, the way PCs store them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to  change  the
       order the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG files store 3 color pixels in red, green, blue order.  This code would be used if they
       are supplied as blue, green, red:

           png_set_bgr(png_ptr);

       PNG files describe monochrome as black being zero and white being one. This code would  be
       used if the pixels are supplied with this reversed (black being one and white being zero):

           png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if none of the existing ones meets
       your needs.  This is done by setting a callback with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_structp png_ptr, png_row_infop
              row_info, png_bytep data)

       See pngtest.c for a working example.  Your function will be called before any of the other
       transformations  are  processed.  If supported libpng also supplies an information routine
       that may be called from your callback:

          png_get_current_row_number(png_ptr);
          png_get_current_pass_number(png_ptr);

       This returns the current row passed to the transform.  With interlaced  images  the  value
       returned  is  the  row in the input sub-image image.  Use PNG_ROW_FROM_PASS_ROW(row, pass)
       and PNG_COL_FROM_PASS_COL(col, pass) to find the output pixel (x,y)  given  an  interlaced
       sub-image pixel (row,col,pass).

       The  discussion  of interlace handling above contains more information on how to use these
       values.

       You can also set up a pointer to a user structure for use by your callback function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels and user_depth parameters of this function are ignored when writing; you
       can set them to zero as shown.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It  is possible to have libpng flush any pending output, either manually, or automatically
       after a certain number of lines have been written.  To flush the output  stream  a  single
       time call:

           png_write_flush(png_ptr);

       and  to  have  libpng flush the output stream periodically after a certain number of scan-
       lines have been written, call:

           png_set_flush(png_ptr, nrows);

       Note that the distance between rows is from the last time png_write_flush() was called, or
       the  first  row  of  the image if it has never been called.  So if you write 50 lines, and
       then png_set_flush 25, it will flush the output on the next scanline, and every  25  lines
       thereafter, unless png_write_flush() is called before 25 more lines have been written.  If
       nrows is too small (less than about 10 lines for a 640 pixel wide  RGB  image)  the  image
       compression  may decrease noticeably (although this may be acceptable for real-time appli-
       cations).  Infrequent flushing will only degrade the compression performance by a few per-
       cent over images that do not use flushing.


   Writing the image data
       That's it for the transformations.  Now you can write the image data.  The simplest way to
       do this is in one function call.  If you have the whole image in memory, you can just call
       png_write_image()  and  libpng will write the image.  You will need to pass in an array of
       pointers to each row.  This function automatically handles interlacing, so you don't  need
       to  call png_set_interlace_handling() or call this function multiple times, or any of that
       other stuff necessary with png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to write the whole image at once, you can use png_write_rows()  instead.
       If the file is not interlaced, this is simple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If  you  are  just  writing  one  row at a time, you can do this with a single row_pointer
       instead of an array of row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When the file is interlaced, things can get a good deal more complicated.  The  only  cur-
       rently  (as  of  the  PNG  Specification version 1.2, dated July 1999) defined interlacing
       scheme for PNG files is the "Adam7" interlace scheme, that breaks down an image into seven
       smaller  images  of  varying  size.  libpng will build these images for you, or you can do
       them yourself.  If you want to build them yourself, see the PNG specification for  details
       of which pixels to write when.

       If  you  don't  want  libpng  to  handle  the interlacing details, just use png_set_inter-
       lace_handling() and call png_write_rows() the correct number of times  to  write  all  the
       sub-images (png_set_interlace_handling() returns the number of sub-images.)

       If you want libpng to build the sub-images, call this before you start writing any rows:

           number_of_passes = png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is seven, but may change if
       another interlace type is added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers, number_of_rows);

       Think carefully before you write an interlaced image.   Typically  code  that  reads  such
       images  reads  all  the image data into memory, uncompressed, before doing any processing.
       Only code that can display an image on the fly can take advantage of the  interlacing  and
       even  then  the  image  has  to be exactly the correct size for the output device, because
       scaling an image requires adjacent pixels and these are not available until all the passes
       have been read.

       If  you  do  write an interlaced image you will hardly ever need to handle the interlacing
       yourself.  Call png_set_interlace_handling() and use the approach described above.

       The only time it is conceivable that you will really need to  write  an  interlaced  image
       pass-by-pass is when you have read one pass by pass and made some pixel-by-pixel transfor-
       mation to it, as described in the read code above.  In this case use the PNG_PASS_ROWS and
       PNG_PASS_COLS  macros to determine the size of each sub-image in turn and simply write the
       rows you obtained from the read code.


   Finishing a sequential write
       After you are finished writing the image, you should finish writing the file.  If you  are
       interested  in  writing comments or time, you should pass an appropriately filled png_info
       pointer.  If you are not interested, you can pass NULL.

           png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by libpng like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free the info_ptr members that point  to  libpng-allo-
       cated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask  - identifies data to be freed, a mask
                   containing the bitwise OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL

           seq   - sequence number of item to be freed
                   (-1 for all items)

       This  function  may  be safely called when the relevant storage has already been freed, or
       has not yet been allocated, or was allocated by the user  and not by libpng,  and will  in
       those  cases  do nothing.  The "seq" parameter is ignored if only one item of the selected
       data type, such as PLTE, is allowed.  If "seq" is not -1, and multiple items  are  allowed
       for  the data type identified in the mask, such as text or sPLT, only the n'th item in the
       structure is freed, where n is "seq".

       If you allocated data such as a palette that you passed in to libpng with  png_set_*,  you
       must not free it until just before the call to png_destroy_write_struct().

       The  default  behavior is only to free data that was allocated internally by libpng.  This
       can be changed, so that libpng will not free the data, or so that it will free  data  that
       was  allocated  by  the  user  with  png_malloc()  or  png_calloc()  and  passed  in via a
       png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       For example, to transfer responsibility for some data from a read  structure  to  a  write
       structure, you could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby  briefly reassigning responsibility for freeing to the user but immediately after-
       wards reassigning it once more to the write_destroy function.  Having done this, it  would
       then  be  safe  to destroy the read structure and continue to use the PLTE, tRNS, and hIST
       data in the write structure.

       This function only affects data that has already been allocated.  You can call this  func-
       tion  before  calling  after  the  png_set_*()  functions  to  control whether the user or
       png_destroy_*() is supposed to free the data.  When the user  assumes  responsibility  for
       libpng-allocated  data,  the application must use png_free() to free it, and when the user
       transfers responsibility to libpng for data that the user has  allocated,  the  user  must
       have used png_malloc() or png_calloc() to allocate it.

       If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword separately,
       do not transfer responsibility for freeing text_ptr to libpng, because when libpng fills a
       png_text structure it combines these members with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility for  free'ing  text_ptr
       from  libpng to your application, your application must not separately free those members.
       For a more compact example of writing a PNG image, see the file example.c.


V. Modifying/Customizing libpng:
       There are two issues here.  The first is changing how libpng  does  standard  things  like
       memory  allocation,  input/output, and error handling.  The second deals with more compli-
       cated things like adding new chunks, adding new transformations,  and  generally  changing
       how  libpng  works.   Both  of  those are compile-time issues; that is, they are generally
       determined at the time the code is written, and there is rarely a need to provide the user
       with a means of changing them.

       Memory allocation, input/output, and error handling

       All  of  the  memory  allocation,  input/output, and error handling in libpng goes through
       callbacks that are user-settable.  The default routines are in  pngmem.c,  pngrio.c,  png-
       wio.c,  and  pngerror.c,  respectively.   To  change these functions, call the appropriate
       png_set_*_fn() function.

       Memory  allocation  is  done  through  the  functions  png_malloc(),   png_calloc(),   and
       png_free().   The png_malloc() and png_free() functions currently just call the standard C
       functions and png_calloc() calls png_malloc() and then clears the newly  allocated  memory
       to  zero;  note that png_calloc(png_ptr, size) is not the same as the calloc(number, size)
       function provided by stdlib.h.  There is limited support for  certain  systems  with  seg-
       mented  memory  architectures  and the types of pointers declared by png.h match this; you
       will have to use appropriate pointers in your application.  Since it is unlikely that  the
       method of handling memory allocation on a platform will change between applications, these
       functions must be modified in the library at compile time.  If you prefer to use a differ-
       ent  method  of  allocating  and  freeing  data, you can use png_create_read_struct_2() or
       png_create_write_struct_2() to register your own  functions  as  described  above.   These
       functions also provide a void pointer that can be retrieved via

           mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_alloc_size_t size);

           void free_fn(png_structp png_ptr, png_voidp ptr);

       Your malloc_fn() must return NULL in case of failure.  The png_malloc() function will nor-
       mally call png_error() if it receives a NULL from the system memory allocator or from your
       replacement malloc_fn().

       Your  free_fn() will never be called with a NULL ptr, since libpng's png_free() checks for
       NULL before calling free_fn().

       Input/Output in libpng is done through png_read() and png_write(),  which  currently  just
       call  fread()  and  fwrite().   The  FILE * is stored in png_struct and is initialized via
       png_init_io().  If you wish to change the method of I/O, the  library  supplies  callbacks
       that  you  can  set  through  the function png_set_read_fn() and png_set_write_fn() at run
       time, instead of calling the png_init_io() function.  These functions also provide a  void
       pointer that can be retrieved via the function png_get_io_ptr().  For example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, png_size_t length);

           void user_write_data(png_structp png_ptr,
               png_bytep data, png_size_t length);

           void user_flush_data(png_structp png_ptr);

       The  user_read_data()  function  is  responsible  for  detecting  and handling end-of-data
       errors.

       Supplying NULL for the read, write, or flush functions sets them back to using the default
       C stream functions, which expect the io_ptr to point to a standard *FILE structure.  It is
       probably a mistake to use NULL for one of write_data_fn and output_flush_fn but  not  both
       of  them, unless you have built libpng with PNG_NO_WRITE_FLUSH defined.  It is an error to
       read from a write stream, and vice versa.

       Error handling in libpng is done through png_error() and  png_warning().   Errors  handled
       through png_error() are fatal, meaning that png_error() should never return to its caller.
       Currently, this is handled via setjmp() and longjmp() (unless  you  have  compiled  libpng
       with  PNG_NO_SETJMP,  in  which  case it is handled via PNG_ABORT()), but you could change
       this to do things like exit() if you should wish,  as  long  as  your  function  does  not
       return.

       On  non-fatal errors, png_warning() is called to print a warning message, and then control
       returns to the calling code.  By default png_error() and png_warning() print a message  on
       stderr  via  fprintf()  unless  the  library  is  compiled  with PNG_NO_CONSOLE_IO defined
       (because you don't want the messages) or PNG_NO_STDIO  defined  (because  fprintf()  isn't
       available).   If  you wish to change the behavior of the error functions, you will need to
       set up your own message callbacks.  These functions are normally supplied at the time that
       the  png_struct  is  created.  It is also possible to redirect errors and warnings to your
       own replacement functions after png_create_*_struct() has been called by calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If NULL is supplied for either error_fn or warning_fn, then the  libpng  default  function
       will  be  used,  calling  fprintf()  and/or  longjmp()  if  a problem is encountered.  The
       replacement error functions should have parameters as follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);

           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       The motivation behind using setjmp() and longjmp() is the C++ throw  and  catch  exception
       handling  methods.  This makes the code much easier to write, as there is no need to check
       every return code of every function call.  However, there are some uncertainties about the
       status  of local variables after a longjmp, so the user may want to be careful about doing
       anything after setjmp returns non-zero besides returning itself.   Consult  your  compiler
       documentation  for  more  details.   For  an alternative approach, you may wish to use the
       "cexcept" facility (see http://cexcept.sourceforge.net),  which  is  illustrated  in  png-
       valid.c and in contrib/visupng.


   Custom chunks
       If  you  need  to  read or write custom chunks, you may need to get deeper into the libpng
       code.  The library now has mechanisms for storing and writing chunks of unknown type;  you
       can even declare callbacks for custom chunks.  However, this may not be good enough if the
       library code itself needs to know about  interactions  between  your  chunk  and  existing
       `intrinsic' chunks.

       If  you  need  to write a new intrinsic chunk, first read the PNG specification. Acquire a
       first level of understanding of how it works.  Pay particular attention  to  the  sections
       that  describe  chunk  names,  and  look  at how other chunks were designed, so you can do
       things similarly.  Second, check out the sections of libpng that read  and  write  chunks.
       Try  to  find a chunk that is similar to yours and use it as a template.  More details can
       be found in the comments inside the code.  It is best to handle private or unknown  chunks
       in  a  generic  method,  via callback functions, instead of by modifying libpng functions.
       This is illustrated in pngtest.c, which uses a  callback  function  to  handle  a  private
       "vpAg" chunk and the new "sTER" chunk, which are both unknown to libpng.

       If  you  wish  to write your own transformation for the data, look through the part of the
       code that does the transformations, and check out some of the simpler ones to get an  idea
       of  how  they  work.   Try to find a similar transformation to the one you want to add and
       copy off of it.  More details can be found in the comments inside the code itself.


   Configuring for 16-bit platforms
       You will want to look into zconf.h to tell zlib (and thus libpng) that it cannot  allocate
       more  then 64K at a time.  Even if you can, the memory won't be accessible.  So limit zlib
       and libpng to 64K by defining MAXSEG_64K.


   Configuring for DOS
       For DOS users who only have access to the lower 640K, you will have to limit zlib's memory
       usage  via  a  png_set_compression_mem_level()  call.   See  zlib.h or zconf.h in the zlib
       library for more information.


   Configuring for Medium Model
       Libpng's support for medium model has been tested on most of the popular compilers.   Make
       sure MAXSEG_64K gets defined, USE_FAR_KEYWORD gets defined, and FAR gets defined to far in
       pngconf.h, and you should be all set.  Everything in the library (except for zlib's struc-
       ture)  is  expecting  far data.  You must use the typedefs with the p or pp on the end for
       pointers (or at least look at them and be careful).  Make note that the rows of  data  are
       defined as png_bytepp, which is an "unsigned char far * far *".


   Configuring for gui/windowing platforms:
       You  will  need  to  write  new error and warning functions that use the GUI interface, as
       described previously, and set them to be the error and warning functions at the time  that
       png_create_*_struct() is called, in order to have them available during the structure ini-
       tialization.  They can be changed later via png_set_error_fn().  On  some  compilers,  you
       may also have to change the memory allocators (png_malloc, etc.).


   Configuring for compiler xxx:
       All  includes  for  libpng  are  in  pngconf.h.   If  you need to add, change or delete an
       include, this is the place to do it.  The includes that are not needed outside libpng  are
       placed  in  pngpriv.h, which is only used by the routines inside libpng itself.  The files
       in libpng proper only include pngpriv.h and png.h, which %14%in turn  includes  pngconf.h.
       in  turn  includes  pngconf.h  and, as of libpng-1.5.0, pnglibconf.h.  As of libpng-1.5.0,
       pngpriv.h also includes three other private  header  files,  pngstruct.h,  pnginfo.h,  and
       pngdebug.h, which contain material that previously appeared in the public headers.


   Configuring zlib:
       There  are  special  functions  to configure the compression.  Perhaps the most useful one
       changes the compression level, which currently uses input compression values in the  range
       0  -  9.  The library normally uses the default compression level (Z_DEFAULT_COMPRESSION =
       6).  Tests have shown that for a large majority of images, compression values in the range
       3-6  compress nearly as well as higher levels, and do so much faster.  For online applica-
       tions it may be desirable to have maximum speed (Z_BEST_SPEED = 1).  With versions of zlib
       after  v0.99,  you  can also specify no compression (Z_NO_COMPRESSION = 0), but this would
       create files larger than just storing the raw bitmap.  You  can  specify  the  compression
       level by calling:

           #include zlib.h
           png_set_compression_level(png_ptr, level);

       Another  useful  one  is to reduce the memory level used by the library.  The memory level
       defaults to 8, but it can be lowered if you are short on memory (running DOS, for example,
       where you only have 640K).  Note that the memory level does have an effect on compression;
       among other things, lower levels will result in  sections  of  incompressible  data  being
       emitted in smaller stored blocks, with a correspondingly larger relative overhead of up to
       15% in the worst case.

           #include zlib.h
           png_set_compression_mem_level(png_ptr, level);

       The other functions are for configuring zlib.  They are not recommended for normal use and
       may  result in writing an invalid PNG file.  See zlib.h for more information on what these
       mean.

           #include zlib.h
           png_set_compression_strategy(png_ptr,
               strategy);

           png_set_compression_window_bits(png_ptr,
               window_bits);

           png_set_compression_method(png_ptr, method);

           png_set_compression_buffer_size(png_ptr, size);

       As of libpng version 1.5.4, additional APIs became available to set these  separately  for
       non-IDAT compressed chunks such as zTXt, iTXt, and iCCP:

           #include zlib.h
           #if PNG_LIBPNG_VER >= 10504
           png_set_text_compression_level(png_ptr, level);

           png_set_text_compression_mem_level(png_ptr, level);

           png_set_text_compression_strategy(png_ptr,
               strategy);

           png_set_text_compression_window_bits(png_ptr,
               window_bits);

           png_set_text_compression_method(png_ptr, method);
           #endif


   Controlling row filtering
       If  you  want to control whether libpng uses filtering or not, which filters are used, and
       how it goes about picking row filters, you can call one of these functions.  The selection
       and  configuration  of  row filters can have a significant impact on the size and encoding
       speed and a somewhat lesser impact on the  decoding  speed  of  an  image.   Filtering  is
       enabled  by  default  for  RGB  and grayscale images (with and without alpha), but not for
       paletted images nor for any images with bit depths less than 8 bits/pixel.

       The 'method' parameter sets the main filtering method, which is currently only '0' in  the
       PNG  1.2  specification.   The 'filters' parameter sets which filter(s), if any, should be
       used for each scanline.  Possible values are PNG_ALL_FILTERS and  PNG_NO_FILTERS  to  turn
       filtering on and off, respectively.

       Individual  filter  types  are  PNG_FILTER_NONE,  PNG_FILTER_SUB,  PNG_FILTER_UP, PNG_FIL-
       TER_AVG, PNG_FILTER_PAETH, which can be bitwise ORed together with '|' to specify  one  or
       more filters to use.  These filters are described in more detail in the PNG specification.
       If you intend to change the filter type during the course of writing the image, you should
       start  with flags set for all of the filters you intend to use so that libpng can initial-
       ize its internal structures appropriately for all of the filter types.   (Note  that  this
       means  the first row must always be adaptively filtered, because libpng currently does not
       allocate the filter buffers until png_write_row() is called for the first time.)

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                     PNG_FILTER_UP | PNG_FILTER_AVG |
                     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);
                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().

       It is also possible to influence how libpng chooses  from  among  the  available  filters.
       This  is  done  in one or both of two ways - by telling it how important it is to keep the
       same filter for successive rows, and by telling it the relative computational costs of the
       filters.

           double weights[3] = {1.5, 1.3, 1.1},
              costs[PNG_FILTER_VALUE_LAST] =
              {1.0, 1.3, 1.3, 1.5, 1.7};

           png_set_filter_heuristics(png_ptr,
              PNG_FILTER_HEURISTIC_WEIGHTED, 3,
              weights, costs);

       The  weights are multiplying factors that indicate to libpng that the row filter should be
       the same for successive rows unless another row filter is that many times better than  the
       previous filter.  In the above example, if the previous 3 filters were SUB, SUB, NONE, the
       SUB filter could have a "sum of absolute differences" 1.5 x 1.3 times  higher  than  other
       filters  and still be chosen, while the NONE filter could have a sum 1.1 times higher than
       other filters and still be chosen.  Unspecified weights are taken to be 1.0, and the spec-
       ified  weights  should probably be declining like those above in order to emphasize recent
       filters over older filters.

       The filter costs specify for each filter type a relative decoding cost  to  be  considered
       when  selecting row filters.  This means that filters with higher costs are less likely to
       be chosen over filters with lower costs, unless their "sum  of  absolute  differences"  is
       that much smaller.  The costs do not necessarily reflect the exact computational speeds of
       the various filters, since this would unduly influence the final image size.

       Note that the numbers above were invented purely for this example and are  given  only  to
       help  explain the function usage.  Little testing has been done to find optimum values for
       either the costs or the weights.


   Removing unwanted object code
       There are a bunch of #define's in pngconf.h that control what parts  of  libpng  are  com-
       piled.   All  the  defines end in _SUPPORTED.  If you are never going to use a capability,
       you can change the #define to #undef before recompiling libpng and save yourself code  and
       data  space,  or  you  can  turn  off individual capabilities with defines that begin with
       PNG_NO_.

       In libpng-1.5.0 and later, the #define's are in pnglibconf.h instead.

       You can also turn all of the transforms and ancillary chunk capabilities off en masse with
       compiler  directives  that  define  PNG_NO_READ[or  WRITE]_TRANSFORMS,  or  PNG_NO_READ[or
       WRITE]_ANCILLARY_CHUNKS, or all four, along with directives to turn on any of the capabil-
       ities that you do want.  The PNG_NO_READ[or WRITE]_TRANSFORMS directives disable the extra
       transformations but still leave the library fully capable of reading and writing PNG files
       with  all known public chunks. Use of the PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive
       produces a library that is incapable of reading or writing ancillary chunks.  If  you  are
       not  using  the progressive reading capability, you can turn that off with PNG_NO_PROGRES-
       SIVE_READ (don't confuse this with the INTERLACING capability, which you'll still have).

       All the reading and writing specific code are in separate files, so the linker should only
       grab  the  files  it  needs.   However, if you want to make sure, or if you are building a
       stand alone library, all the reading files start with "pngr" and  all  the  writing  files
       start  with "pngw".  The files that don't match either (like png.c, pngtrans.c, etc.)  are
       used for both reading and writing, and always need to be included.  The progressive reader
       is in pngpread.c

       If  you are creating or distributing a dynamically linked library (a .so or DLL file), you
       should not remove or disable any parts of the library, as  this  will  cause  applications
       linked with different versions of the library to fail if they call functions not available
       in your library.  The size of the library itself should not  be  an  issue,  because  only
       those sections that are actually used will be loaded into memory.


   Requesting debug printout
       The  macro  definition  PNG_DEBUG can be used to request debugging printout.  Set it to an
       integer value in the range 0 to 3.  Higher numbers result in increasing amounts of  debug-
       ging  information.   The  information is printed to the "stderr" file, unless another file
       name is specified in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in which "level" is compared to PNG_DEBUG to decide whether to print  the  message,  "mes-
       sage"  is  the formatted string to be printed, and p1 and p2 are parameters that are to be
       embedded in the string according to printf-style formatting directives.  For example,

          png_debug1(2, "foo=%d0, foo);

       is expanded to

          if (PNG_DEBUG > 2)
             fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

       When PNG_DEBUG is defined but is zero, the macros aren't defined, but you  can  still  use
       PNG_DEBUG to control your own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...
          #endif

       When PNG_DEBUG = 1, the macros are defined, but only png_debug statements having level = 0
       will be printed.  There aren't any such statements in this version of libpng, but  if  you
       insert some they will be printed.


VI. MNG support
       The  MNG  specification (available at http://www.libpng.org/pub/mng) allows certain exten-
       sions to PNG for PNG images that are embedded in MNG datastreams.  Libpng can support some
       of these extensions.  To enable them, use the png_permit_mng_features() function:

          feature_set = png_permit_mng_features(png_ptr, mask)

          mask is a png_uint_32 containing the bitwise OR of the
               features you want to enable.  These include
               PNG_FLAG_MNG_EMPTY_PLTE
               PNG_FLAG_MNG_FILTER_64
               PNG_ALL_MNG_FEATURES

          feature_set is a png_uint_32 that is the bitwise AND of
             your mask with the set of MNG features that is
             supported by the version of libpng that you are using.

       It is an error to use this function when reading or writing a standalone PNG file with the
       PNG 8-byte signature.  The PNG datastream must be wrapped in a MNG datastream.  As a mini-
       mum,  it must have the MNG 8-byte signature and the MHDR and MEND chunks.  Libpng does not
       provide support for these or any other MNG chunks; your application must provide  its  own
       support   for   them.    You   may   wish   to   consider   using   libmng  (available  at
       http://www.libmng.com) instead.


VII. Changes to Libpng from version 0.88
       It should be noted that versions of libpng later than 0.96  are  not  distributed  by  the
       original  libpng  author, Guy Schalnat, nor by Andreas Dilger, who had taken over from Guy
       during 1996 and 1997, and distributed versions 0.89 through 0.96, but  rather  by  another
       member  of the original PNG Group, Glenn Randers-Pehrson.  Guy and Andreas are still alive
       and well, but they have moved on to other things.

       The   old   libpng   functions   png_read_init(),    png_write_init(),    png_info_init(),
       png_read_destroy(),  and  png_write_destroy()  have  been moved to PNG_INTERNAL in version
       0.95 to discourage their use.  These functions will be removed from libpng version 1.4.0.

       The preferred method of creating  and  initializing  the  libpng  structures  is  via  the
       png_create_read_struct(),  png_create_write_struct(), and png_create_info_struct() because
       they isolate the size of the structures from the application, allow version  error  check-
       ing,  and  also allow the use of custom error handling routines during the initialization,
       which the old functions do not.  The functions png_read_destroy() and  png_write_destroy()
       do  not  actually  free the memory that libpng allocated for these structs, but just reset
       the data structures,  so  they  can  be  used  instead  of  png_destroy_read_struct()  and
       png_destroy_write_struct()  if  you  feel there is too much system overhead allocating and
       freeing the png_struct for each image read.

       Setting the error callbacks via png_set_message_fn() before png_read_init()  as  was  sug-
       gested  in libpng-0.88 is no longer supported because this caused applications that do not
       use custom error functions to fail if the png_ptr was not  initialized  to  zero.   It  is
       still  possible  to  set the error callbacks AFTER png_read_init(), or to change them with
       png_set_error_fn(), which is essentially the same function, but with a new name  to  force
       compilation errors with applications that try to use the old method.

       Starting  with  version 1.0.7, you can find out which version of the library you are using
       at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The number libpng_vn is constructed from the major version,  minor  version  with  leading
       zero, and release number with leading zero, (e.g., libpng_vn for version 1.0.7 is 10007).

       Note  that this function does not take a png_ptr, so you can call it before you've created
       one.

       You can also check which version of png.h you used when compiling your application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;


VIII. Changes to Libpng from version 1.0.x to 1.2.x
       Support for user memory management was enabled by default.  To accomplish this, the  func-
       tions     png_create_read_struct_2(),    png_create_write_struct_2(),    png_set_mem_fn(),
       png_get_mem_ptr(), png_malloc_default(), and png_free_default() were added.

       Support for the iTXt chunk has been enabled by default as of version 1.2.41.

       Support for certain MNG features was enabled.

       Support for numbered error messages was added.  However, we never got around  to  actually
       numbering the error messages.  The function png_set_strip_error_numbers() was added (Note:
       the prototype for this function was inadvertently  removed  from  png.h  in  PNG_NO_ASSEM-
       BLER_CODE builds of libpng-1.2.15.  It was restored in libpng-1.2.36).

       The  png_malloc_warn()  function was added at libpng-1.2.3.  This issues a png_warning and
       returns NULL instead of aborting when it fails to acquire the requested memory allocation.

       Support for setting user limits on image width and height was  enabled  by  default.   The
       functions  png_set_user_limits(),  png_get_user_width_max(), and png_get_user_height_max()
       were added at libpng-1.2.6.

       The png_set_add_alpha() function was added at libpng-1.2.7.

       The  function  png_set_expand_gray_1_2_4_to_8()  was  added   at   libpng-1.2.9.    Unlike
       png_set_gray_1_2_4_to_8(),  the  new function does not expand the tRNS chunk to alpha. The
       png_set_gray_1_2_4_to_8() function is deprecated.

       A number of macro definitions in support of runtime selection of assembler  code  features
       (especially Intel MMX code support) were added at libpng-1.2.0:

           PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
           PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
           PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
           PNG_ASM_FLAG_MMX_READ_INTERLACE
           PNG_ASM_FLAG_MMX_READ_FILTER_SUB
           PNG_ASM_FLAG_MMX_READ_FILTER_UP
           PNG_ASM_FLAG_MMX_READ_FILTER_AVG
           PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
           PNG_ASM_FLAGS_INITIALIZED
           PNG_MMX_READ_FLAGS
           PNG_MMX_FLAGS
           PNG_MMX_WRITE_FLAGS
           PNG_MMX_FLAGS

       We  added  the  following functions in support of runtime selection of assembler code fea-
       tures:

           png_get_mmx_flagmask()
           png_set_mmx_thresholds()
           png_get_asm_flags()
           png_get_mmx_bitdepth_threshold()
           png_get_mmx_rowbytes_threshold()
           png_set_asm_flags()

       We replaced all of these functions with simple stubs  in  libpng-1.2.20,  when  the  Intel
       assembler code was removed due to a licensing issue.

       These macros are deprecated:

           PNG_READ_TRANSFORMS_NOT_SUPPORTED
           PNG_PROGRESSIVE_READ_NOT_SUPPORTED
           PNG_NO_SEQUENTIAL_READ_SUPPORTED
           PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
           PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
           PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED

       They have been replaced, respectively, by:

           PNG_NO_READ_TRANSFORMS
           PNG_NO_PROGRESSIVE_READ
           PNG_NO_SEQUENTIAL_READ
           PNG_NO_WRITE_TRANSFORMS
           PNG_NO_READ_ANCILLARY_CHUNKS
           PNG_NO_WRITE_ANCILLARY_CHUNKS

       PNG_MAX_UINT   was   replaced   with   PNG_UINT_31_MAX.   It  has  been  deprecated  since
       libpng-1.0.16 and libpng-1.2.6.

       The function
           png_check_sig(sig, num) was replaced with
           !png_sig_cmp(sig, 0, num) It has been deprecated since libpng-0.90.

       The function
           png_set_gray_1_2_4_to_8() which also expands tRNS to alpha was replaced with
           png_set_expand_gray_1_2_4_to_8()  which  does  not.  It  has  been  deprecated   since
       libpng-1.0.18 and 1.2.9.


IX. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
       Private libpng prototypes and macro definitions were moved from png.h and pngconf.h into a
       new pngpriv.h header file.

       Functions png_set_benign_errors(), png_benign_error(), and  png_chunk_benign_error()  were
       added.

       Support  for  setting  the maximum amount of memory that the application will allocate for
       reading chunks was added, as a security measure.  The functions  png_set_chunk_cache_max()
       and png_get_chunk_cache_max() were added to the library.

       We  implemented  support  for  I/O  states by adding png_ptr member io_state and functions
       png_get_io_chunk_name() and png_get_io_state() in pngget.c

       We added PNG_TRANSFORM_GRAY_TO_RGB to the available high-level input transforms.

       Checking for and reporting of errors in the IHDR chunk is more thorough.

       Support for global arrays was removed, to improve thread safety.

       Some obsolete/deprecated macros and functions have been removed.

       Typecasted NULL definitions such as
          #define png_voidp_NULL            (png_voidp)NULL were eliminated.  If you  used  these
       in your application, just use NULL instead.

       The  png_struct  and  info_struct  members  "trans"  and  "trans_values"  were  changed to
       "trans_alpha" and "trans_color", respectively.

       The obsolete, unused pnggccrd.c and pngvcrd.c files and related makefiles were removed.

       The PNG_1_0_X and PNG_1_2_X macros were eliminated.

       The PNG_LEGACY_SUPPORTED macro was eliminated.

       Many WIN32_WCE #ifdefs were removed.

       The functions png_read_init(info_ptr), png_write_init(info_ptr),  png_info_init(info_ptr),
       png_read_destroy(),  and png_write_destroy() have been removed.  They have been deprecated
       since libpng-0.95.

       The png_permit_empty_plte() was removed. It has been deprecated since  libpng-1.0.9.   Use
       png_permit_mng_features() instead.

       We  removed  the obsolete stub functions png_get_mmx_flagmask(), png_set_mmx_thresholds(),
       png_get_asm_flags(),  png_get_mmx_bitdepth_threshold(),  png_get_mmx_rowbytes_threshold(),
       png_set_asm_flags(), and png_mmx_supported()

       We  removed the obsolete png_check_sig(), png_memcpy_check(), and png_memset_check() func-
       tions.  Instead use !png_sig_cmp(), png_memcpy(), and png_memset(), respectively.

       The  function  png_set_gray_1_2_4_to_8()  was  removed.  It  has  been  deprecated   since
       libpng-1.0.18  and  1.2.9,  when  it  was  replaced  with png_set_expand_gray_1_2_4_to_8()
       because the former function also expanded any tRNS chunk to an alpha channel.

       Macros for png_get_uint_16, png_get_uint_32, and png_get_int_32 were added and are used by
       default  instead  of  the  corresponding functions. Unfortunately, from libpng-1.4.0 until
       1.4.4, the png_get_uint_16 macro (but not the function) incorrectly returned  a  value  of
       type png_uint_32.

       We changed the prototype for png_malloc() from
           png_malloc(png_structp png_ptr, png_uint_32 size) to
           png_malloc(png_structp png_ptr, png_alloc_size_t size)

       This also applies to the prototype for the user replacement malloc_fn().

       The  png_calloc()  function was added and is used in place of of "png_malloc(); memset();"
       except in the case in png_read_png() where the array consists of pointers; in this case  a
       "for"  loop  is  used  after the png_malloc() to set the pointers to NULL, to give robust.
       behavior in case the application runs out of memory part-way through the process.

       We  changed  the  prototypes  of  png_get_compression_buffer_size()  and  png_set_compres-
       sion_buffer_size() to work with png_size_t instead of png_uint_32.

       Support  for  numbered error messages was removed by default, since we never got around to
       actually numbering the error  messages.  The  function  png_set_strip_error_numbers()  was
       removed from the library by default.

       The png_zalloc() and png_zfree() functions are no longer exported.  The png_zalloc() func-
       tion no longer zeroes out the memory that it allocates.  Applications that called png_zal-
       loc(png_ptr, number, size) can call png_calloc(png_ptr, number*size) instead, and can call
       png_free() instead of png_zfree().

       Support for dithering was disabled by default in libpng-1.4.0, because  it  has  not  been
       well  tested  and doesn't actually "dither".  The code was not removed, however, and could
       be enabled by building libpng with PNG_READ_DITHER_SUPPORTED  defined.   In  libpng-1.4.2,
       this  support  was  reenabled,  but the function was renamed png_set_quantize() to reflect
       more   accurately    what    it    actually    does.     At    the    same    time,    the
       PNG_DITHER_[RED,GREEN_BLUE]_BITS     macros     were    also    renamed    to    PNG_QUAN-
       TIZE_[RED,GREEN,BLUE]_BITS, and PNG_READ_DITHER_SUPPORTED was  renamed  to  PNG_READ_QUAN-
       TIZE_SUPPORTED.

       We removed the trailing '.' from the warning and error messages.


X. Changes to Libpng from version 1.4.x to 1.5.x
       From  libpng-1.4.0  until  1.4.4,  the png_get_uint_16 macro (but not the function) incor-
       rectly returned a value of type png_uint_32.

       Checking for invalid palette index on read or write was added at libpng 1.5.10.   When  an
       invalid  index is found, libpng issues a benign error.  This is enabled by default but can
       be disabled in each png_ptr with

          png_set_check_for_invalid_index(png_ptr, allowed);

             allowed  - one of
                        0: disable
                        1: enable

       A. Changes that affect users of libpng

       There are no substantial API changes between the non-deprecated parts of the 1.4.5 API and
       the  1.5.0 API; however, the ability to directly access members of the main libpng control
       structures, png_struct and png_info, deprecated in earlier versions of  libpng,  has  been
       completely removed from libpng 1.5.

       We  no  longer  include  zlib.h in png.h.  Applications that need access to information in
       zlib.h will need to add the '#include "zlib.h"' directive.  It does not matter whether  it
       is placed prior to or after the '"#include png.h"' directive.

       The  png_sprintf(),  png_strcpy(),  and  png_strncpy()  macros are no longer used and were
       removed.

       We moved the png_strlen(), png_memcpy(), png_memset(), and png_memcmp() macros into a pri-
       vate header file (pngpriv.h) that is not accessible to applications.

       In  png_get_iCCP,  the type of "profile" was changed from png_charpp to png_bytepp, and in
       png_set_iCCP, from png_charp to png_const_bytep.

       There are changes of form in png.h, including new and changed macros to declare  parts  of
       the  API.  Some API functions with arguments that are pointers to data not modified within
       the function have been corrected to declare these arguments with PNG_CONST.

       Much of the internal use of C macros to control the library build  has  also  changed  and
       some  of  this is visible in the exported header files, in particular the use of macros to
       control data and API elements visible during application compilation may require  signifi-
       cant revision to application code.  (It is extremely rare for an application to do this.)

       Any program that compiled against libpng 1.4 and did not use deprecated features or access
       internal library structures should compile and work against libpng  1.5,  except  for  the
       change  in  the  prototype  for  png_get_iCCP() and png_set_iCCP() API functions mentioned
       above.

       libpng 1.5.0 adds PNG_ PASS macros to help  in  the  reading  and  writing  of  interlaced
       images.   The  macros  return  the number of rows and columns in each pass and information
       that can be used to de-interlace and (if absolutely necessary) interlace an image.

       libpng 1.5.0 adds an API png_longjmp(png_ptr, value).  This API calls the application-pro-
       vided png_longjmp_ptr on the internal, but application initialized, longjmp buffer.  It is
       provided as a convenience to avoid the need to use the png_jmpbuf  macro,  which  had  the
       unnecessary side effect of resetting the internal png_longjmp_ptr value.

       libpng  1.5.0  includes a complete fixed point API.  By default this is present along with
       the corresponding floating point API.  In general  the  fixed  point  API  is  faster  and
       smaller  than  the  floating  point  one because the PNG file format used fixed point, not
       floating point.  This applies even if the library uses floating point in internal calcula-
       tions.   A  new macro, PNG_FLOATING_ARITHMETIC_SUPPORTED, reveals whether the library uses
       floating point arithmetic (the default) or fixed point arithmetic internally  for  perfor-
       mance  critical  calculations such as gamma correction.  In some cases, the gamma calcula-
       tions  may  produce  slightly  different  results.   This  has  changed  the  results   in
       png_rgb_to_gray  and  in  alpha composition (png_set_background for example). This applies
       even if the original image was already linear (gamma == 1.0) and,  therefore,  it  is  not
       necessary  to linearize the image.  This is because libpng has *not* been changed to opti-
       mize that case correctly, yet.

       Fixed point support for the sCAL chunk comes with an important caveat; the sCAL specifica-
       tion  uses a decimal encoding of floating point values and the accuracy of PNG fixed point
       values is insufficient for representation of these values.  Consequently  a  "string"  API
       (png_get_sCAL_s  and  png_set_sCAL_s)  is  the only reliable way of reading arbitrary sCAL
       chunks in the absence of either the floating point API or internal floating point calcula-
       tions.

       Applications  no  longer need to include the optional distribution header file pngusr.h or
       define the corresponding macros during application build in order to see the correct vari-
       ant  of the libpng API.  From 1.5.0 application code can check for the corresponding _SUP-
       PORTED macro:

       #ifdef PNG_INCH_CONVERSIONS_SUPPORTED
          /* code that uses the inch conversion APIs. */ #endif

       This macro will only be defined if the inch conversion functions have been  compiled  into
       libpng.   The  full  set  of  macros, and whether or not support has been compiled in, are
       available in the header file pnglibconf.h.  This header file is  specific  to  the  libpng
       build.   Notice  that  prior  to 1.5.0 the _SUPPORTED macros would always have the default
       definition unless reset by pngusr.h or by explicit settings on the compiler command  line.
       These settings may produce compiler warnings or errors in 1.5.0 because of macro redefini-
       tion.

       From libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but  not  the  function)  incor-
       rectly  returned  a value of type png_uint_32.  libpng 1.5.0 is consistent with the imple-
       mentation in 1.4.5 and 1.2.x (where the macro did not exist.)

       Applications can now choose whether to use these macros or to call the corresponding func-
       tion  by  defining  PNG_USE_READ_MACROS  or PNG_NO_USE_READ_MACROS before including png.h.
       Notice that this is only supported from 1.5.0 -defining  PNG_NO_USE_READ_MACROS  prior  to
       1.5.0 will lead to a link failure.

       Prior  to libpng-1.5.4, the zlib compressor used the same set of parameters when compress-
       ing the IDAT data and textual data such as zTXt and iCCP.  In libpng-1.5.4  we  reinitial-
       ized  the zlib stream for each type of data.  We added five png_set_text_*() functions for
       setting the parameters to use with textual data.

       Prior to libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED  option  was  off  by
       default,  and  slightly  inaccurate scaling occurred.  This option can no longer be turned
       off, and the choice of accurate  or  inaccurate  16-to-8  scaling  is  by  using  the  new
       png_set_scale_16_to_8()  API  for  accurate scaling or the old png_set_strip_16_to_8() API
       for simple chopping.

       Prior to libpng-1.5.4, the png_set_user_limits() function could only be used to reduce the
       width  and  height  limits  from  the value of PNG_USER_WIDTH_MAX and PNG_USER_HEIGHT_MAX,
       although this document said that it could be used to override  them.   Now  this  function
       will reduce or increase the limits.

       Starting  in  libpng-1.5.10,  the  user  limits can be set en masse with the configuration
       option PNG_SAFE_LIMITS_SUPPORTED.  If this option is enabled, a set of  "safe"  limits  is
       applied  in  pngpriv.h.  These can be overridden by application calls to png_set_user_lim-
       its(), png_set_user_chunk_cache_max(), and/or png_set_user_malloc_max() that  increase  or
       decrease  the  limits.   Also,  in  libpng-1.5.10 the default width and height limits were
       increased from 1,000,000 to 0x7ffffff (i.e., made unlimited).  Therefore, the  limits  are
       now
                                      default      safe
          png_user_width_max        0x7fffffff    1,000,000
          png_user_height_max       0x7fffffff    1,000,000
          png_user_chunk_cache_max  0 (unlimited)   128
          png_user_chunk_malloc_max 0 (unlimited) 8,000,000

       B. Changes to the build and configuration of libpng

       Details  of  internal  changes to the library code can be found in the CHANGES file and in
       the GIT repository logs.  These will be of no concern to  the  vast  majority  of  library
       users  or builders; however, the few who configure libpng to a non-default feature set may
       need to change how this is done.

       There should be no need for library builders to alter build scripts if these use the  dis-
       tributed  build support - configure or the makefiles - however, users of the makefiles may
       care to update their build scripts to build pnglibconf.h where the corresponding  makefile
       does not do so.

       Building  libpng  with a non-default configuration has changed completely.  The old method
       using pngusr.h should still work correctly even though the way pngusr.h  is  used  in  the
       build  has  been  changed;  however,  library  builders  will probably want to examine the
       changes to take advantage of new capabilities and to simplify their build system.

       B.1 Specific changes to library configuration capabilities

       The library now supports a complete fixed point implementation and can  thus  be  used  on
       systems  that  have no floating point support or very limited or slow support.  Previously
       gamma correction, an essential part of complete  PNG  support,  required  reasonably  fast
       floating point.

       As  part  of  this  the choice of internal implementation has been made independent of the
       choice of fixed versus floating point APIs and all the missing fixed point APIs have  been
       implemented.

       The exact mechanism used to control attributes of API functions has changed.  A single set
       of operating system independent macro definitions is used and  operating  system  specific
       directives are defined in pnglibconf.h

       As  part  of  this  the mechanism used to choose procedure call standards on those systems
       that allow a choice has been changed.  At present  this  only  affects  certain  Microsoft
       (DOS,  Windows)  and IBM (OS/2) operating systems running on Intel processors.  As before,
       PNGAPI is defined where required to control the exported API functions; however,  two  new
       macros, PNGCBAPI and PNGCAPI, are used instead for callback functions (PNGCBAPI) and (PNG-
       CAPI) for functions that must match a C library prototype (currently only png_longjmp_ptr,
       which must match the C longjmp function.)  The new approach is documented in pngconf.h

       Despite  these  changes, libpng 1.5.0 only supports the native C function calling standard
       on those platforms tested so far (__cdecl on Microsoft Windows).  This is because the sup-
       port requirements for alternative calling conventions seem to no longer exist.  Developers
       who find it necessary to set PNG_API_RULE to 1 should advise the  mailing  list  (png-mng-
       implement)  of this and library builders who use Openwatcom and therefore set PNG_API_RULE
       to 2 should also contact the mailing list.

       A new test program, pngvalid, is provided in addition to pngtest.  pngvalid validates  the
       arithmetic  accuracy of the gamma correction calculations and includes a number of valida-
       tions of the file format.  A subset of the full range of tests is run when "make check" is
       done  (in the 'configure' build.)  pngvalid also allows total allocated memory usage to be
       evaluated and performs additional memory overwrite validation.

       Many changes to individual feature macros have been made. The following  are  the  changes
       most likely to be noticed by library builders who configure libpng:

       1) All feature macros now have consistent naming:

       #define  PNG_NO_feature turns the feature off #define PNG_feature_SUPPORTED turns the fea-
       ture on

       pnglibconf.h contains one line for each feature macro which is either:

       #define PNG_feature_SUPPORTED

       if the feature is supported or:

       /*#undef PNG_feature_SUPPORTED*/

       if it is not.  Library code consistently checks for the 'SUPPORTED' macro.  It  does  not,
       and  libpng  applications  should not, check for the 'NO' macro which will not normally be
       defined even if the feature is not supported.  The 'NO' macros are  only  used  internally
       for setting or not setting the corresponding 'SUPPORTED' macros.

       Compatibility with the old names is provided as follows:

       PNG_INCH_CONVERSIONS turns on PNG_INCH_CONVERSIONS_SUPPORTED

       And the following definitions disable the corresponding feature:

       PNG_SETJMP_NOT_SUPPORTED   disables   SETJMP   PNG_READ_TRANSFORMS_NOT_SUPPORTED  disables
       READ_TRANSFORMS      PNG_NO_READ_COMPOSITED_NODIV      disables       READ_COMPOSITE_NODIV
       PNG_WRITE_TRANSFORMS_NOT_SUPPORTED      disables      WRITE_TRANSFORMS     PNG_READ_ANCIL-
       LARY_CHUNKS_NOT_SUPPORTED      disables       READ_ANCILLARY_CHUNKS       PNG_WRITE_ANCIL-
       LARY_CHUNKS_NOT_SUPPORTED disables WRITE_ANCILLARY_CHUNKS

       Library builders should remove use of the above, inconsistent, names.

       2)  Warning  and error message formatting was previously conditional on the STDIO feature.
       The library has been changed to use the CONSOLE_IO feature instead.  This  means  that  if
       CONSOLE_IO is disabled the library no longer uses the printf(3) functions, even though the
       default read/write implementations use (FILE) style stdio.h functions.

       3) Three feature macros now control the fixed/floating point decisions:

       PNG_FLOATING_POINT_SUPPORTED enables the floating point APIs

       PNG_FIXED_POINT_SUPPORTED enables the fixed point APIs; however,  in  practice  these  are
       normally  required  internally anyway (because the PNG file format is fixed point), there-
       fore in most cases PNG_NO_FIXED_POINT merely stops the function from being exported.

       PNG_FLOATING_ARITHMETIC_SUPPORTED chooses between the internal floating point  implementa-
       tion  or  the  fixed  point  one.   Typically the fixed point implementation is larger and
       slower than the floating point implementation on a system that  supports  floating  point;
       however,  it  may  be faster on a system which lacks floating point hardware and therefore
       uses a software emulation.

       4) Added PNG_{READ,WRITE}_INT_FUNCTIONS_SUPPORTED.  This allows the functions to read  and
       write  ints to be disabled independently of PNG_USE_READ_MACROS, which allows libpng to be
       built with the functions even though the default is to use the macros - this allows appli-
       cations  to  choose  at  app buildtime whether or not to use macros (previously impossible
       because the functions weren't in the default build.)

       B.2 Changes to the configuration mechanism

       Prior to libpng-1.5.0 library builders who needed to configure libpng had either to modify
       the  exported  pngconf.h  header file to add system specific configuration or had to write
       feature selection macros into pngusr.h and cause this to be  included  into  pngconf.h  by
       defining  PNG_USER_CONFIG.  The  latter mechanism had the disadvantage that an application
       built without PNG_USER_CONFIG defined would see the unmodified, default,  libpng  API  and
       thus would probably fail to link.

       These  mechanisms  still work in the configure build and in any makefile build that builds
       pnglibconf.h, although the feature selection macros have  changed  somewhat  as  described
       above.   In 1.5.0, however, pngusr.h is processed only once, when the exported header file
       pnglibconf.h is built.  pngconf.h no  longer  includes  pngusr.h,  therefore  pngusr.h  is
       ignored after the build of pnglibconf.h and it is never included in an application build.

       The  rarely  used  alternative of adding a list of feature macros to the CFLAGS setting in
       the build also still works; however, the macros will be copied to  pnglibconf.h  and  this
       may produce macro redefinition warnings when the individual C files are compiled.

       All  configuration  now  only  works if pnglibconf.h is built from scripts/pnglibconf.dfa.
       This requires the program awk.  Brian Kernighan (the original author of awk)  maintains  C
       source code of that awk and this and all known later implementations (often called by sub-
       tly different names - nawk and gawk for example) are adequate to build pnglibconf.h.   The
       Sun  Microsystems (now Oracle) program 'awk' is an earlier version and does not work; this
       may also apply to other systems that have a functioning awk called 'nawk'.

       Configuration options are  now  documented  in  scripts/pnglibconf.dfa.   This  file  also
       includes  dependency information that ensures a configuration is consistent; that is, if a
       feature is switched off dependent features are also removed.  As a recommended alternative
       to using feature macros in pngusr.h a system builder may also define equivalent options in
       pngusr.dfa (or, indeed, any file) and add that to the configuration by setting DFA_XTRA to
       the  file  name.   The makefiles in contrib/pngminim illustrate how to do this, and a case
       where pngusr.h is still required.


XI. Detecting libpng
       The png_get_io_ptr() function has been present since libpng-0.88, has never  changed,  and
       is unaffected by conditional compilation macros.  It is the best choice for use in config-
       ure scripts for detecting the presence of any libpng version since 0.88.  In  an  autoconf
       "configure.in" you could use

           AC_CHECK_LIB(png, png_get_io_ptr, ...


XII. Source code repository
       Since  about  February  2009,  version 1.2.34, libpng has been under "git" source control.
       The git repository was built from old libpng-x.y.z.tar.gz  files  going  back  to  version
       0.70.  You can access the git repository (read only) at

           git://libpng.git.sourceforge.net/gitroot/libpng

       or you can browse it via "gitweb" at

           http://libpng.git.sourceforge.net/git/gitweb.cgi?p=libpng

       Patches  can  be  sent  to  glennrp  at  users.sourceforge.net  or to png-mng-implement at
       lists.sourceforge.net or you can upload them to the libpng bug tracker at

           http://libpng.sourceforge.net

       We also accept patches built from the tar or zip distributions, and simple verbal discrip-
       tions  of bug fixes, reported either to the SourceForge bug tracker, to the png-mng-imple-
       ment at lists.sf.net mailing list, or directly to glennrp.


XIII. Coding style
       Our coding style is similar to the "Allman" style, with curly braces on separate lines:

           if (condition)
           {
              action;
           }

           else if (another condition)
           {
              another action;
           }

       The braces can be omitted from simple one-line actions:

           if (condition)
              return (0);

       We use 3-space indentation, except for continued statements which are usually indented the
       same as the first line of the statement plus four more spaces.

       For macro definitions we use 2-space indentation, always leaving the "#" in the first col-
       umn.

           #ifndef PNG_NO_FEATURE
           #  ifndef PNG_FEATURE_SUPPORTED
           #    define PNG_FEATURE_SUPPORTED
           #  endif
           #endif

       Comments appear with the leading "/*" at the same indentation as the statement  that  fol-
       lows the comment:

           /* Single-line comment */
           statement;

           /* This is a multiple-line
            * comment.
            */
           statement;

       Very short comments can be placed after the end of the statement to which they pertain:

           statement;    /* comment */

       We  don't  use  C++ style ("//") comments. We have, however, used them in the past in some
       now-abandoned MMX assembler code.

       Functions and their curly braces are not indented, and exported functions are marked  with
       PNGAPI:

        /* This is a public function that is visible to
         * application programmers. It does thus-and-so.
         */
        void PNGAPI
        png_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The prototypes for all exported functions appear in png.h, above the comment that says

           /* Maintainer: Put new public prototypes here ... */

       We mark all non-exported functions with "/* PRIVATE */"":

        void /* PRIVATE */
        png_non_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The  prototypes  for  non-exported  functions (except for those in pngtest) appear in png-
       priv.h above the comment that says

         /* Maintainer: Put new private prototypes here ^ and in libpngpf.3 */

       To avoid polluting the global namespace, the names of all exported functions and variables
       begin  with  "png_",  and all publicly visible C preprocessor macros begin with "PNG".  We
       request that applications that use libpng *not* begin any of their own symbols with either
       of these strings.

       We  put  a space after each comma and after each semicolon in "for" statements, and we put
       spaces before and after each C binary operator and after "for" or "while", and before "?".
       We  don't  put a space between a typecast and the expression being cast, nor do we put one
       between a function name and the left parenthesis that follows it:

           for (i = 2; i > 0; --i)
              y[i] = a(x) + (int)b;

       We prefer #ifdef and #ifndef to #if defined() and if !defined() when  there  is  only  one
       macro being tested.

       We  prefer to express integers that are used as bit masks in hex format, with an even num-
       ber of lower-case hex digits (e.g., 0x00, 0xff, 0x0100).

       We do not use the TAB character for indentation in the C sources.

       Lines do not exceed 80 characters.

       Other rules can be inferred by inspecting the libpng source.


XIV. Y2K Compliance in libpng
       September 27, 2012

       Since the PNG Development group is an ad-hoc body, we can't make an official declaration.

       This is your unofficial assurance that libpng from version 0.71 and upward through  1.5.13
       are Y2K compliant.  It is my belief that earlier versions were also Y2K compliant.

       Libpng only has two year fields.  One is a 2-byte unsigned integer that will hold years up
       to 65535.  The other holds the date in text format, and will hold years up to 9999.

       The integer is
           "png_uint_16 year" in png_time_struct.

       The string is
           "char time_buffer[29]" in png_struct.  This will no longer be used in libpng-1.6.x and
       will be removed from libpng-1.7.0.

       There are seven time-related functions:

           png_convert_to_rfc_1123() in png.c
             (formerly png_convert_to_rfc_1152() in error)
           png_convert_from_struct_tm() in pngwrite.c, called
             in pngwrite.c
           png_convert_from_time_t() in pngwrite.c
           png_get_tIME() in pngget.c
           png_handle_tIME() in pngrutil.c, called in pngread.c
           png_set_tIME() in pngset.c
           png_write_tIME() in pngwutil.c, called in pngwrite.c

       All  appear  to handle dates properly in a Y2K environment.  The png_convert_from_time_t()
       function calls gmtime() to convert from system clock time, which returns  (year  -  1900),
       which  we properly convert to the full 4-digit year.  There is a possibility that applica-
       tions using libpng are not passing 4-digit years into the png_convert_to_rfc_1123()  func-
       tion,  or  that  they are incorrectly passing only a 2-digit year instead of "year - 1900"
       into the png_convert_from_struct_tm() function, but this is not under  our  control.   The
       libpng documentation has always stated that it works with 4-digit years, and the APIs have
       been documented as such.

       The tIME chunk itself is also Y2K compliant.  It uses a 2-byte unsigned  integer  to  hold
       the year, and can hold years as large as 65535.

       zlib, upon which libpng depends, is also Y2K compliant.  It contains no date-related code.


          Glenn Randers-Pehrson
          libpng maintainer
          PNG Development Group


NOTE
       Note about libpng version numbers:

       Due to various miscommunications, unforeseen code incompatibilities and occasional factors
       outside the authors' control, version numbering on the library has not always been consis-
       tent  and  straightforward.   The  following table summarizes matters since version 0.89c,
       which was the first widely used release:

        source             png.h  png.h  shared-lib
        version            string   int  version
        -------            ------  ----- ----------
        0.89c ("beta 3")  0.89       89  1.0.89
        0.90  ("beta 4")  0.90       90  0.90
        0.95  ("beta 5")  0.95       95  0.95
        0.96  ("beta 6")  0.96       96  0.96
        0.97b ("beta 7")  1.00.97    97  1.0.1
        0.97c             0.97       97  2.0.97
        0.98              0.98       98  2.0.98
        0.99              0.99       98  2.0.99
        0.99a-m           0.99       99  2.0.99
        1.00              1.00      100  2.1.0
        1.0.0             1.0.0     100  2.1.0
        1.0.0   (from here on, the  100  2.1.0
        1.0.1    png.h string is  10001  2.1.0
        1.0.1a-e identical to the 10002  from here on, the
        1.0.2    source version)  10002  shared library is 2.V
        1.0.2a-b                  10003  where V is the source
        1.0.1                     10001  code version except as
        1.0.1a-e                  10002  2.1.0.1a-e   noted.
        1.0.2                     10002  2.1.0.2
        1.0.2a-b                  10003  2.1.0.2a-b
        1.0.3                     10003  2.1.0.3
        1.0.3a-d                  10004  2.1.0.3a-d
        1.0.4                     10004  2.1.0.4
        1.0.4a-f                  10005  2.1.0.4a-f
        1.0.5 (+ 2 patches)       10005  2.1.0.5
        1.0.5a-d                  10006  2.1.0.5a-d
        1.0.5e-r                  10100  2.1.0.5e-r
        1.0.5s-v                  10006  2.1.0.5s-v
        1.0.6 (+ 3 patches)       10006  2.1.0.6
        1.0.6d-g                  10007  2.1.0.6d-g
        1.0.6h                    10007  10.6h
        1.0.6i                    10007  10.6i
        1.0.6j                    10007  2.1.0.6j
        1.0.7beta11-14    DLLNUM  10007  2.1.0.7beta11-14
        1.0.7beta15-18       1    10007  2.1.0.7beta15-18
        1.0.7rc1-2           1    10007  2.1.0.7rc1-2
        1.0.7                1    10007  2.1.0.7
        1.0.8beta1-4         1    10008  2.1.0.8beta1-4
        1.0.8rc1             1    10008  2.1.0.8rc1
        1.0.8                1    10008  2.1.0.8
        1.0.9beta1-6         1    10009  2.1.0.9beta1-6
        1.0.9rc1             1    10009  2.1.0.9rc1
        1.0.9beta7-10        1    10009  2.1.0.9beta7-10
        1.0.9rc2             1    10009  2.1.0.9rc2
        1.0.9                1    10009  2.1.0.9
        1.0.10beta1          1    10010  2.1.0.10beta1
        1.0.10rc1            1    10010  2.1.0.10rc1
        1.0.10               1    10010  2.1.0.10
        1.0.11beta1-3        1    10011  2.1.0.11beta1-3
        1.0.11rc1            1    10011  2.1.0.11rc1
        1.0.11               1    10011  2.1.0.11
        1.0.12beta1-2        2    10012  2.1.0.12beta1-2
        1.0.12rc1            2    10012  2.1.0.12rc1
        1.0.12               2    10012  2.1.0.12
        1.1.0a-f             -    10100  2.1.1.0a-f abandoned
        1.2.0beta1-2         2    10200  2.1.2.0beta1-2
        1.2.0beta3-5         3    10200  3.1.2.0beta3-5
        1.2.0rc1             3    10200  3.1.2.0rc1
        1.2.0                3    10200  3.1.2.0
        1.2.1beta-4          3    10201  3.1.2.1beta1-4
        1.2.1rc1-2           3    10201  3.1.2.1rc1-2
        1.2.1                3    10201  3.1.2.1
        1.2.2beta1-6        12    10202  12.so.0.1.2.2beta1-6
        1.0.13beta1         10    10013  10.so.0.1.0.13beta1
        1.0.13rc1           10    10013  10.so.0.1.0.13rc1
        1.2.2rc1            12    10202  12.so.0.1.2.2rc1
        1.0.13              10    10013  10.so.0.1.0.13
        1.2.2               12    10202  12.so.0.1.2.2
        1.2.3rc1-6          12    10203  12.so.0.1.2.3rc1-6
        1.2.3               12    10203  12.so.0.1.2.3
        1.2.4beta1-3        13    10204  12.so.0.1.2.4beta1-3
        1.2.4rc1            13    10204  12.so.0.1.2.4rc1
        1.0.14              10    10014  10.so.0.1.0.14
        1.2.4               13    10204  12.so.0.1.2.4
        1.2.5beta1-2        13    10205  12.so.0.1.2.5beta1-2
        1.0.15rc1           10    10015  10.so.0.1.0.15rc1
        1.0.15              10    10015  10.so.0.1.0.15
        1.2.5               13    10205  12.so.0.1.2.5
        1.2.6beta1-4        13    10206  12.so.0.1.2.6beta1-4
        1.2.6rc1-5          13    10206  12.so.0.1.2.6rc1-5
        1.0.16              10    10016  10.so.0.1.0.16
        1.2.6               13    10206  12.so.0.1.2.6
        1.2.7beta1-2        13    10207  12.so.0.1.2.7beta1-2
        1.0.17rc1           10    10017  12.so.0.1.0.17rc1
        1.2.7rc1            13    10207  12.so.0.1.2.7rc1
        1.0.17              10    10017  12.so.0.1.0.17
        1.2.7               13    10207  12.so.0.1.2.7
        1.2.8beta1-5        13    10208  12.so.0.1.2.8beta1-5
        1.0.18rc1-5         10    10018  12.so.0.1.0.18rc1-5
        1.2.8rc1-5          13    10208  12.so.0.1.2.8rc1-5
        1.0.18              10    10018  12.so.0.1.0.18
        1.2.8               13    10208  12.so.0.1.2.8
        1.2.9beta1-3        13    10209  12.so.0.1.2.9beta1-3
        1.2.9beta4-11       13    10209  12.so.0.9[.0]
        1.2.9rc1            13    10209  12.so.0.9[.0]
        1.2.9               13    10209  12.so.0.9[.0]
        1.2.10beta1-7       13    10210  12.so.0.10[.0]
        1.2.10rc1-2         13    10210  12.so.0.10[.0]
        1.2.10              13    10210  12.so.0.10[.0]
        1.4.0beta1-6        14    10400  14.so.0.0[.0]
        1.2.11beta1-4       13    10210  12.so.0.11[.0]
        1.4.0beta7-8        14    10400  14.so.0.0[.0]
        1.2.11              13    10211  12.so.0.11[.0]
        1.2.12              13    10212  12.so.0.12[.0]
        1.4.0beta9-14       14    10400  14.so.0.0[.0]
        1.2.13              13    10213  12.so.0.13[.0]
        1.4.0beta15-36      14    10400  14.so.0.0[.0]
        1.4.0beta37-87      14    10400  14.so.14.0[.0]
        1.4.0rc01           14    10400  14.so.14.0[.0]
        1.4.0beta88-109     14    10400  14.so.14.0[.0]
        1.4.0rc02-08        14    10400  14.so.14.0[.0]
        1.4.0               14    10400  14.so.14.0[.0]
        1.4.1beta01-03      14    10401  14.so.14.1[.0]
        1.4.1rc01           14    10401  14.so.14.1[.0]
        1.4.1beta04-12      14    10401  14.so.14.1[.0]
        1.4.1               14    10401  14.so.14.1[.0]
        1.4.2               14    10402  14.so.14.2[.0]
        1.4.3               14    10403  14.so.14.3[.0]
        1.4.4               14    10404  14.so.14.4[.0]
        1.5.0beta01-58      15    10500  15.so.15.0[.0]
        1.5.0rc01-07        15    10500  15.so.15.0[.0]
        1.5.0               15    10500  15.so.15.0[.0]
        1.5.1beta01-11      15    10501  15.so.15.1[.0]
        1.5.1rc01-02        15    10501  15.so.15.1[.0]
        1.5.1               15    10501  15.so.15.1[.0]
        1.5.2beta01-03      15    10502  15.so.15.2[.0]
        1.5.2rc01-03        15    10502  15.so.15.2[.0]
        1.5.2               15    10502  15.so.15.2[.0]
        1.5.3beta01-10      15    10503  15.so.15.3[.0]
        1.5.3rc01-02        15    10503  15.so.15.3[.0]
        1.5.3beta11         15    10503  15.so.15.3[.0]
        1.5.3 [omitted]
        1.5.4beta01-08      15    10504  15.so.15.4[.0]
        1.5.4rc01           15    10504  15.so.15.4[.0]
        1.5.4               15    10504  15.so.15.4[.0]
        1.5.5beta01-08      15    10505  15.so.15.5[.0]
        1.5.5rc01           15    10505  15.so.15.5[.0]
        1.5.5               15    10505  15.so.15.5[.0]
        1.5.6beta01-07      15    10506  15.so.15.6[.0]
        1.5.6rc01-03        15    10506  15.so.15.6[.0]
        1.5.6               15    10506  15.so.15.6[.0]
        1.5.7beta01-05      15    10507  15.so.15.7[.0]
        1.5.7rc01-03        15    10507  15.so.15.7[.0]
        1.5.7               15    10507  15.so.15.7[.0]
        1.5.8beta01         15    10508  15.so.15.8[.0]
        1.5.8rc01           15    10508  15.so.15.8[.0]
        1.5.8               15    10508  15.so.15.8[.0]
        1.5.9beta01-02      15    10509  15.so.15.9[.0]
        1.5.9rc01           15    10509  15.so.15.9[.0]
        1.5.9               15    10509  15.so.15.9[.0]
        1.5.10beta01-05     15    10510  15.so.15.10[.0]
        1.5.10              15    10510  15.so.15.10[.0]
        1.5.11beta01        15    10511  15.so.15.11[.0]
        1.5.11rc01-05       15    10511  15.so.15.11[.0]
        1.5.11              15    10511  15.so.15.11[.0]
        1.5.12              15    10512  15.so.15.12[.0]
        1.5.13beta01-02     15    10513  15.so.15.13[.0]
        1.5.13rc01          15    10513  15.so.15.13[.0]
        1.5.13              15    10513  15.so.15.13[.0]

       Henceforth the source version will match the shared-library minor and patch  numbers;  the
       shared-library major version number will be used for changes in backward compatibility, as
       it is intended.  The PNG_PNGLIB_VER macro, which is not used within libpng but  is  avail-
       able  for  applications,  is  an  unsigned  integer of the form xyyzz corresponding to the
       source version x.y.z (leading zeros in y and z).  Beta versions were  given  the  previous
       public  release  number  plus a letter, until version 1.0.6j; from then on they were given
       the upcoming public release number plus "betaNN" or "rcN".


SEE ALSO
       png(5), libpngpf(3), zlib(3), deflate(5), and zlib(5)


       libpng:

              http://libpng.sourceforge.net       (follow       the       [DOWNLOAD]        link)
              http://www.libpng.org/pub/png


       zlib:

              (generally) at the same location as libpng or at
              ftp://ftp.info-zip.org/pub/infozip/zlib


       PNGspecification:RFC2083

              (generally) at the same location as libpng or at
              ftp://ds.internic.net/rfc/rfc2083.txt
              or (as a W3C Recommendation) at
              http://www.w3.org/TR/REC-png.html


       In the case of any inconsistency between the PNG specification and this library, the spec-
       ification takes precedence.


AUTHORS
       This man page: Glenn Randers-Pehrson <glennrp at users.sourceforge.net>

       The contributing authors would like to thank all those who helped with testing, bug fixes,
       and patience.  This wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng  version  1.5.13 - September 27, 2012: Initially created in 1995 by Guy Eric Schal-
       nat, then of Group 42, Inc.  Currently maintained by  Glenn  Randers-Pehrson  (glennrp  at
       users.sourceforge.net).

       Supported by the PNG development group
       png-mng-implement  at  lists.sf.net  (subscription  required;  visit  png-mng-implement at
       lists.sourceforge.net     (subscription     required;     visit      https://lists.source-
       forge.net/lists/listinfo/png-mng-implement to subscribe).


COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
       (This  copy  of  the libpng notices is provided for your convenience.  In case of any dis-
       crepancy between this copy and the notices in the file  png.h  that  is  included  in  the
       libpng distribution, the latter shall prevail.)

       If  you  modify  libpng  you may insert additional notices immediately following this sen-
       tence.

       This code is released under the libpng license.

       libpng versions 1.2.6, August 15, 2004, through 1.5.13, September 27, 2012, are  Copyright
       (c)  2004,2006-2007  Glenn Randers-Pehrson, and are distributed according to the same dis-
       claimer and license as libpng-1.2.5 with the following individual added  to  the  list  of
       Contributing Authors

          Cosmin Truta

       libpng  versions  1.0.7,  July 1, 2000, through 1.2.5 - October 3, 2002, are Copyright (c)
       2000-2002 Glenn Randers-Pehrson, and are distributed according to the same disclaimer  and
       license  as  libpng-1.0.6 with the following individuals added to the list of Contributing
       Authors

          Simon-Pierre Cadieux
          Eric S. Raymond
          Gilles Vollant

       and with the following additions to the disclaimer:

          There is no warranty against interference with your
          enjoyment of the library or against infringement.
          There is no warranty that our efforts or the library
          will fulfill any of your particular purposes or needs.
          This library is provided with all faults, and the entire
          risk of satisfactory quality, performance, accuracy, and
          effort is with the user.

       libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are Copyright (c) 1998,
       1999  Glenn  Randers-Pehrson  Distributed  according to the same disclaimer and license as
       libpng-0.96, with the following individuals added to the list of Contributing Authors:

          Tom Lane
          Glenn Randers-Pehrson
          Willem van Schaik

       libpng versions 0.89, June 1996, through 0.96, May 1997,  are  Copyright  (c)  1996,  1997
       Andreas  Dilger  Distributed  according to the same disclaimer and license as libpng-0.88,
       with the following individuals added to the list of Contributing Authors:

          John Bowler
          Kevin Bracey
          Sam Bushell
          Magnus Holmgren
          Greg Roelofs
          Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright  (c)  1995,  1996
       Guy Eric Schalnat, Group 42, Inc.

       For  the  purposes of this copyright and license, "Contributing Authors" is defined as the
       following set of individuals:

          Andreas Dilger
          Dave Martindale
          Guy Eric Schalnat
          Paul Schmidt
          Tim Wegner

       The PNG Reference Library is supplied "AS IS".  The Contributing  Authors  and  Group  42,
       Inc.  disclaim  all  warranties,  expressed or implied, including, without limitation, the
       warranties of merchantability and of fitness for any purpose.   The  Contributing  Authors
       and  Group  42, Inc.  assume no liability for direct, indirect, incidental, special, exem-
       plary, or consequential damages, which may result  from  the  use  of  the  PNG  Reference
       Library, even if advised of the possibility of such damage.

       Permission  is  hereby  granted  to use, copy, modify, and distribute this source code, or
       portions hereof, for any purpose, without fee, subject to the following restrictions:

       1. The origin of this source code must not be misrepresented.

       2. Altered versions must be plainly marked as such and
          must not be misrepresented as being the original source.

       3. This Copyright notice may not be removed or altered from
          any source or altered source distribution.

       The Contributing Authors and Group 42, Inc. specifically permit, without fee, and  encour-
       age  the  use of this source code as a component to supporting the PNG file format in com-
       mercial products.  If you use this  source  code  in  a  product,  acknowledgment  is  not
       required but would be appreciated.


       A  "png_get_copyright"  function is available, for convenient use in "about" boxes and the
       like:

          printf("%s",png_get_copyright(NULL));

       Also, the PNG logo (in PNG format, of course) is supplied in the  files  "pngbar.png"  and
       "pngbar.jpg (88x31) and "pngnow.png" (98x31).

       Libpng  is  OSI Certified Open Source Software.  OSI Certified Open Source is a certifica-
       tion mark of the Open Source Initiative.

       Glenn Randers-Pehrson glennrp at users.sourceforge.net September 27, 2012





                                        September 27, 2012                              LIBPNG(3)

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