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2 nm
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     nm [-A|-o|--print-file-name] [-a|--debug-syms]
        [-B|--format=bsd] [-C|--demangle[=STYLE]]
        [-D|--dynamic] [-fFORMAT|--format=FORMAT]
        [-g|--extern-only] [-h|--help]
        [-l|--line-numbers] [-n|-v|--numeric-sort]
        [-P|--portability] [-p|--no-sort]
        [-r|--reverse-sort] [-S|--print-size]
        [-s|--print-armap] [-t RADIX|--radix=RADIX]
        [-u|--undefined-only] [-V|--version]
        [-U METHOD] [--unicode=METHOD]
        [-X 32_64] [--defined-only] [--no-demangle]
        [--plugin NAME] [--size-sort] [--special-syms]
        [--synthetic] [--target=BFDNAME]
        [OBJFILE...]

   GNU 'nm' lists the symbols from object files OBJFILE....  If no
object files are listed as arguments, 'nm' assumes the file 'a.out'.

   For each symbol, 'nm' shows:

   * The symbol value, in the radix selected by options (see below), or
     hexadecimal by default.

   * The symbol type.  At least the following types are used; others
     are, as well, depending on the object file format.  If lowercase,
     the symbol is usually local; if uppercase, the symbol is global
     (external).  There are however a few lowercase symbols that are
     shown for special global symbols ('u', 'v' and 'w').

     'A'
          The symbol's value is absolute, and will not be changed by
          further linking.

     'B'
     'b'
          The symbol is in the uninitialized data section (known as
          BSS).

     'C'
          The symbol is common.  Common symbols are uninitialized data.
          When linking, multiple common symbols may appear with the same
          name.  If the symbol is defined anywhere, the common symbols
          are treated as undefined references.  For more details on
          common symbols, see the discussion of -warn-common in *note
          Linker options: (ld.info)Options.

     'D'
     'd'
          The symbol is in the initialized data section.

     'G'
     'g'
          The symbol is in an initialized data section for small
          objects.  Some object file formats permit more efficient
          access to small data objects, such as a global int variable as
          opposed to a large global array.

     'i'
          For PE format files this indicates that the symbol is in a
          section specific to the implementation of DLLs.  For ELF
          format files this indicates that the symbol is an indirect
          function.  This is a GNU extension to the standard set of ELF
          symbol types.  It indicates a symbol which if referenced by a
          relocation does not evaluate to its address, but instead must
          be invoked at runtime.  The runtime execution will then return
          the value to be used in the relocation.

     'I'
          The symbol is an indirect reference to another symbol.

     'N'
          The symbol is a debugging symbol.

     'p'
          The symbols is in a stack unwind section.

     'R'
     'r'
          The symbol is in a read only data section.

     'S'
     's'
          The symbol is in an uninitialized data section for small
          objects.

     'T'
     't'
          The symbol is in the text (code) section.

     'U'
          The symbol is undefined.

     'u'
          The symbol is a unique global symbol.  This is a GNU extension
          to the standard set of ELF symbol bindings.  For such a symbol
          the dynamic linker will make sure that in the entire process
          there is just one symbol with this name and type in use.

     'V'
     'v'
          The symbol is a weak object.  When a weak defined symbol is
          linked with a normal defined symbol, the normal defined symbol
          is used with no error.  When a weak undefined symbol is linked
          and the symbol is not defined, the value of the weak symbol
          becomes zero with no error.  On some systems, uppercase
          indicates that a default value has been specified.

     'W'
     'w'
          The symbol is a weak symbol that has not been specifically
          tagged as a weak object symbol.  When a weak defined symbol is
          linked with a normal defined symbol, the normal defined symbol
          is used with no error.  When a weak undefined symbol is linked
          and the symbol is not defined, the value of the symbol is
          determined in a system-specific manner without error.  On some
          systems, uppercase indicates that a default value has been
          specified.

     '-'
          The symbol is a stabs symbol in an a.out object file.  In this
          case, the next values printed are the stabs other field, the
          stabs desc field, and the stab type.  Stabs symbols are used
          to hold debugging information.

     '?'
          The symbol type is unknown, or object file format specific.

   * The symbol name.

   The long and short forms of options, shown here as alternatives, are
equivalent.

'-A'
'-o'
'--print-file-name'
     Precede each symbol by the name of the input file (or archive
     member) in which it was found, rather than identifying the input
     file once only, before all of its symbols.

'-a'
'--debug-syms'
     Display all symbols, even debugger-only symbols; normally these are
     not listed.

'-B'
     The same as '--format=bsd' (for compatibility with the MIPS 'nm').

'-C'
'--demangle[=STYLE]'
     Decode ("demangle") low-level symbol names into user-level names.
     Besides removing any initial underscore prepended by the system,
     this makes C++ function names readable.  Different compilers have
     different mangling styles.  The optional demangling style argument
     can be used to choose an appropriate demangling style for your
     compiler.  *Note c++filt::, for more information on demangling.

'--no-demangle'
     Do not demangle low-level symbol names.  This is the default.

'-D'
'--dynamic'
     Display the dynamic symbols rather than the normal symbols.  This
     is only meaningful for dynamic objects, such as certain types of
     shared libraries.

'-f FORMAT'
'--format=FORMAT'
     Use the output format FORMAT, which can be 'bsd', 'sysv', or
     'posix'.  The default is 'bsd'.  Only the first character of FORMAT
     is significant; it can be either upper or lower case.

'-g'
'--extern-only'
     Display only external symbols.

'-h'
'--help'
     Show a summary of the options to 'nm' and exit.

'-l'
'--line-numbers'
     For each symbol, use debugging information to try to find a
     filename and line number.  For a defined symbol, look for the line
     number of the address of the symbol.  For an undefined symbol, look
     for the line number of a relocation entry which refers to the
     symbol.  If line number information can be found, print it after
     the other symbol information.

'-n'
'-v'
'--numeric-sort'
     Sort symbols numerically by their addresses, rather than
     alphabetically by their names.

'-p'
'--no-sort'
     Do not bother to sort the symbols in any order; print them in the
     order encountered.

'-P'
'--portability'
     Use the POSIX.2 standard output format instead of the default
     format.  Equivalent to '-f posix'.

'-r'
'--reverse-sort'
     Reverse the order of the sort (whether numeric or alphabetic); let
     the last come first.

'-S'
'--print-size'
     Print both value and size of defined symbols for the 'bsd' output
     style.  This option has no effect for object formats that do not
     record symbol sizes, unless '--size-sort' is also used in which
     case a calculated size is displayed.

'-s'
'--print-armap'
     When listing symbols from archive members, include the index: a
     mapping (stored in the archive by 'ar' or 'ranlib') of which
     modules contain definitions for which names.

'-t RADIX'
'--radix=RADIX'
     Use RADIX as the radix for printing the symbol values.  It must be
     'd' for decimal, 'o' for octal, or 'x' for hexadecimal.

'-u'
'--undefined-only'
     Display only undefined symbols (those external to each object
     file).

'-U [D|I|L|E|X|H]'
'--unicode=[DEFAULT|INVALID|LOCALE|ESCAPE|HEX|HIGHLIGHT]'
     Controls the display of UTF-8 encoded mulibyte characters in
     strings.  The default ('--unicode=default') is to give them no
     special treatment.  The '--unicode=locale' option displays the
     sequence in the current locale, which may or may not support them.
     The options '--unicode=hex' and '--unicode=invalid' display them as
     hex byte sequences enclosed by either angle brackets or curly
     braces.

     The '--unicode=escape' option displays them as escape sequences
     (\UXXXX) and the '--unicode=highlight' option displays them as
     escape sequences highlighted in red (if supported by the output
     device).  The colouring is intended to draw attention to the
     presence of unicode sequences where they might not be expected.

'-V'
'--version'
     Show the version number of 'nm' and exit.

'-X'
     This option is ignored for compatibility with the AIX version of
     'nm'.  It takes one parameter which must be the string '32_64'.
     The default mode of AIX 'nm' corresponds to '-X 32', which is not
     supported by GNU 'nm'.

'--defined-only'
     Display only defined symbols for each object file.

'--plugin NAME'
     Load the plugin called NAME to add support for extra target types.
     This option is only available if the toolchain has been built with
     plugin support enabled.

'--size-sort'
     Sort symbols by size.  For ELF objects symbol sizes are read from
     the ELF, for other object types the symbol sizes are computed as
     the difference between the value of the symbol and the value of the
     symbol with the next higher value.  If the 'bsd' output format is
     used the size of the symbol is printed, rather than the value, and
     '-S' must be used in order both size and value to be printed.

'--special-syms'
     Display symbols which have a target-specific special meaning.
     These symbols are usually used by the target for some special
     processing and are not normally helpful when included in the normal
     symbol lists.  For example for ARM targets this option would skip
     the mapping symbols used to mark transitions between ARM code,
     THUMB code and data.

'--synthetic'
     Include synthetic symbols in the output.  These are special symbols
     created by the linker for various purposes.  They are not shown by
     default since they are not part of the binary's original source
     code.

'--target=BFDNAME'
     Specify an object code format other than your system's default
     format.  *Note Target Selection::, for more information.


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